Washington Post Outlet Image

Washington Post

Homepage
196 games reviewed
79.5 average score
80 median score
49.1% of games recommended
Sort by: Page 1 of 20
80 / 100 - Death's Door
Jul 30, 2021

Happily, Death’s Door, the new action adventure game about a hard-working, soul-reaping crow is very much a love letter to the old Zelda games. Its mechanics are satisfying in a chip-off-the-old block way, its visuals are a delight and its story line is touched with assured, easygoing humor.

Read full review

70 / 100 - Last Stop
Jul 21, 2021

It’s a structure that ensures different perspectives and voices carousel in and out with pleasing regularity, but also in accordance with your mood. It works to intertwine three stories that are differently enjoyable — Meena’s is the most interesting character study, Donna has the most captivating mystery, John is primarily the comic relief — playing them off each other to make them that much more gripping than they would be alone. Variable State may still not have found the perfect interactive formula for its cinematic talents, but until it does “Last Stop” remains a moderate success.

Read full review

80 / 100 - Mythic Ocean
Jul 20, 2021

While the lessons might not be very deep, the liveliness of the game leads me, ultimately, to the conclusion that “Mythic Ocean” is a neat game to turn kids on to philosophical reasoning.

Read full review

Just over a half-decade later, I played “Breath of the Wild,” which, for me and many others, became the gold standard Zelda game. It is hard — even a bit unfair — to compare the two titles. Their design intentions are different. The mechanics and technological specifications both were built around are incomparable. Even still, it cannot be denied that “Skyward Sword HD” exists in “Breath of the Wild’s” shadow, in the lull before the arrival of the latter game’s sequel. The freedom of style, movement and choice that defines the newer game cannot be forgotten or wished away. It dates “Skyward Sword HD” more than the motion controls — a throwback to the Wii — ever could.

Read full review

Jul 3, 2021

In truth, I wish Mario Golf: Super Rush was a bit zanier. The dash mechanic and the Super Shots are fine, but I can’t help thinking that the courses could have been a bit more whimsical than, say, the arid landscape of Balmy Dunes.

Read full review

Jun 24, 2021

Is nostalgia and love of golf enough to carry “Mario Golf” as a whole? It has enough just to keep players interested. During a multiplayer session with Nintendo, I got to run around in Battle Golf and Speed Golf. Much of the fun came from other people’s reactions to landing bogeys or particularly clean shots. If you happen to have a gaggle of friends who love golf, this just might be the game for you. Otherwise, “Mario Golf” falls flat on its own.

Read full review

85 / 100 - Scarlet Nexus
Jun 23, 2021

For anime lovers and anyone who enjoyed “Fire Emblem: Three Houses,” the game will be a hit.

Read full review

Jun 11, 2021

“Subnautica: Below Zero’s” conventional sci-fi story line, which revolves around a greedy corporation looking to get ahead in the weapons business, never raised my interest. But the painstaking effort it takes to get Robin from one minor narrative point of interest to another made me appreciate its small, very human scale of success.

Read full review

Jun 10, 2021

Playing “Chicory” feels like a kind act of self-care in a brutal time. It reminds players to slow down, enjoy the finer things in life, take care of the community, but also, just do you.

Read full review

Jun 10, 2021

The game excels at giving people a small taste of programming, but the game’s pupils will have to seek unabridged coding lessons elsewhere. It’s hard to give the game a final score in its current form, because what people design in free programming and post online will ultimately add to the game’s potential.

Read full review

Sort by: Page 1 of 20