Wccftech's Reviews
I came into Convergence: A League of Legends Story expecting very little; I came out of it wanting to watch Arcane - which I have now watched - and also wanting to play the other games set in the League of Legends universe, including Ruined King: A League of Legends Story, which we reviewed. It doesn't make me want to play League of Legends again, it doesn't have magical powers, but it's done a lot of heavy lifting through some interesting character work and exceptional gameplay.
Amnesia: The Bunker has become one of the best horror games in an ever-changing landscape on par with titles like Resident Evil 7 and The Dark Descent. This game not only is a return to form for Frictional Games but it also paves the way forward thanks to its systems that encourage creative solutions to problems and an ever-changing nature that will keep players on the edge of their seats as they face off against the supernatural threat that's roaming the halls of the bomb shelter.
Panic Porcupine is very much as you could expect as a homage to Sonic the Hedgehog, though it certainly stands alone with a much higher level of difficulty torn straight out of the guts of Super Meat Boy. While more than passable, it has a few core issues in a game like this, one being input lag. Still, despite the problems I found, I can genuinely imagine this being an enjoyable title for fans of the genre.
Age of Wonders 4 offers a rare and refreshing level of flexibility for a 4X game, allowing you to customize your leader, people, and realm to an impressive degree. This can be a bit bewildering at first, and the level of complexity threatens to overwhelm the game’s limited tactical battles, but it all comes together as a satisfying package after a bit of trial and error. Age of Wonders 4 may not be the perfect potion for all turn-based strategy fans, but it should enchant a good portion of them.
Street Fighter 6 is in a league of its own, and one of the best fighting games in decades.
Diablo IV is a return to form at a much needed time for Blizzard. It delivers incredibly fun hack and slash action combat, a greatly improved skill system, and a ton of things to do, not to mention the best story told in the franchise yet. It also looks awesome, sounds great, and runs well (except for rare instances of traversal stuttering).
The System Shock remake offers a lot of great graphical enhancements and beautiful stylistic choices that make for an overall enjoyable experience. Unfortunately, it's dragged back by several aspects that haven't aged well over the years and have become more accentuated after the advancements that gaming has made in all these years.
The Lord of the Rings Gollum is a game that has a lot of technical issues that also ultimately drag its presentation back. However, it still is a charming game in its own way with its setting, writing, and some incredible environment design that can catch your breath at times. This game is a cautious recommendation for players that aren't Lord of the Rings enthusiasts.
Star Trek: Resurgence is possibly one of the more accurate games to have captured the Star Trek world in a more contemplative manner, with the adventure game format being particularly suited to it. With a compelling narrative, interesting characters (new and returning) and a game that plays well, there is a lot to like here, despite a number of technical hiccups on the PC version.
Lego 2K Drive is a nicely-polished ride, offering up unexpectedly-intense kart-racing action and a handful of diverting sandbox stages to explore. Unfortunately, the game is also a bit light on content and its aggressive microtransactions may make parents looking for something light to play with their kids pump the brakes. Lego 2K Drive is still worth considering, particularly once it goes on sale, but it feels like it’s a few bricks short of what it could have been.
The Legend of Zelda: Tears of the Kingdom sticks closely to the blueprint established by The Legend of Zelda: Breath of the Wild, but it’s a richer, more rewarding game in most ways that count, offering a more intricate world, versatile suite of abilities, epic story, and satisfying dungeons.
Honkai Star Rail highlights the issues that Genshin Impact had despite how many issues have been addressed. The game's barebones RPG mechanics will definitely improve over time, but it still will take a lot to convince any enthusiast to pick this game over other turn-based RPG gacha games.
With Redfall, Arkane strayed a bit too far from its roots and couldn't nail the landing. While the core gameplay is fun, and there are moments of brilliance that harken back to Arkane's glorious portfolio, most of the studio's strengths clearly do not mesh well with the open world genre, as exemplified by the disappointing safe house missions. Additionally, the writing is very uneven, never succeeding in making the player care about any of the characters, and the co-op mode adds little substance.
Overall, Omega Strikers is a good recommendation if you are looking for a game to help you pass the time. Its gameplay loop is easy to get into yet tough to master if you wish to take it seriously. The game has done its job of supporting various content creators like Alpharad and Cr1TiKaL through emotes and specialized teams that players can "contribute" toward with wins, so I believe the game will have a good scene for some time.
Cal Kestis' latest journey, this time to seek out a long-lost Jedi stronghold on Tanalorr, should feel intimately familiar to fans of Jedi: Fallen Order. Star Wars Jedi: Survivor builds upon the successes of the original title but doesn't quite do enough to stand up on its own merits.
God of Rock has to be one of the worst attempts at combining rhythm games with other genres. While the game has a solid foundation, it really doesn't have much else as it fails as both a rhythm game and its fighting game aspects feel more like an overcomplication of something that already works well in other versus rhythm games.
With its colorful fantasy setting, and decent lore, characters, and story, Stray Blade could have been an enjoyable action role-playing game, but having plenty of heart is not enough to make a game one that is universally worthy of playing. The clunkiness of combat, the bad level design, and the general lack of polish make the journey to the Valley of Acrea a frustrating one that only die-hard action role-playing game fans will have the stomach to complete.
Advance Wars 1+2: Re-Boot Camp is a very respectable retrofit of two of the best old-school tactical strategy games of all time. Some may question who the audience for this package is as it doesn’t offer much new content for experienced commanders, but these are still objectively high-quality games and this remake does little to diminish their charms. If you’re new to the Advance Wars series, or just looking for a more convenient way to play some of its best entries again, this remake is likely to capture your heart (and free time).
For being a game that has been in development hell for over ten years, Dead Island 2 turned out alright, thanks to the wacky atmosphere and characters, fun combat, and acceptable quest quality. All of these features, however, become progressively worse as the campaign proceeds, making the game nothing more than an acceptable experience that may not be worthy of its full price tag for those looking for something a bit more involving.
The Settlers: New Allies isn't quite the return to Settlers that fans of the franchise would want. Shallow across all areas, with basic city-building and very basic strategy elements, held together by an average narrative. It's not a bad game, but it's also not good.