TechnoBuffalo
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A solid core overcomes the aesthetic missteps.
If Dark Souls II can't even bother to let me experiment, practice, and enjoy at my own leisure, why should I bother with it?
Watch_Dogs was supposed to be the chosen one, but it's neither the coming of the new generation nor a particularly good game.
Tacoma is worth the time I spent with it, even if it isn't the same holy-crap-what-did-I-just-play experience provided by Gone Home.
One of the longest running manga has its own Dynasty Warriors-style game, and hey - it actually works pretty well.
Not too much more frustrating than a puzzle game that has you spam clicking and interacting with every single object in a given space in order to solve its
The art, in itself, makes Little Nightmares worth checking out. The story, the gameplay, and the length that come with it make it a bit harder to justify the price. As polished as the art and animation are, the other parts of the game feel like unfinished ideas. Little Nightmares deserves a look, but waiting for a sale might make more sense for many gamers.
With time, though, Rare could make Sea of Thieves into one of the system's standout titles that shows what systems like cross-play can do as well as reminding us of Rare's long history.
Like an un-awoken android, Detroit: Become Human is a pretty exterior without anything remotely human inside.
Still janky, still fun
If you're looking for a dose of nostalgia or love game collections like these, the Capcom Beat-Em-Up Bundle is a solid way to spend an afternoon.
...the cheap feeling of the effort and downright tiresome nature of moving about makes it hard to recommend Contrast as worth your money.
...an unfortunately lacking game.
There's nothing special or individual; everything is complete, but nothing more.
...a pretty game with a heap of promise that wound up as little more than an exercise in monotony.
"I couldn't get through it. I wound up frustrated, bored and tired far too quickly for my own liking."
More like 1-2-Snore
Bloodborne is a frustrating game, and I don't want anyone to go in thinking otherwise. But it's worthwhile, too. Despite some yelling, I've enjoyed nearly every moment with the game, and it's a world I can't wait to dive back into for more punishment and triumph.
I don't want to point fingers at anybody for Final Fantasy Type-0 HD because I am glad that it just exists in English at all. However, this is not the game that Square Enix has been hyping, and it should be tackled with a certain set of expectations.
Adventure games have always been tough to get into; they're mind-bending puzzles that many people don't have the patience for. This remaster, though, reminds us what was great about them without making us walk over hot coals to get there.