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Without the Sarcasm's Reviews
Even though Limbo comparisons don't hold up, Feist is excellent in every way that it is different. With sticks swinging and pine cones flying every fight feels hectic, but your feisty "fuzzball" is just tough enough to get your adrenaline pumping. Narrow escapes from dark menaces will keep you trying 'one more time' until you get scared of the dark… or you need a change of undies.
There's a couple of ways of playing Stories: The Path of Destinies. One way is to enjoy an 8-hour, narrative focused action RPG with some really cool art, sound, and game mechanics. You'll see maybe a half dozen of the stories and have a good time. The other is to go for broke and spend dozens of hours trying to get all 24 endings. Down this path lies a lot of grinding and repetition, but a heck of a lot of replay value. As with most aspects of Stories: The Path of Destinies, the choice is yours.
Kerbal Space Program is an easy game to recommend to anyone curious about physics, rocketry, orbital mechanics, or anyone who wants to shoot off rockets and blow stuff up. If you're seriously considering the Xbox One port, I have to assume you can't play the PC version – so keep that in mind when looking at the score. The Xbox One version isn't the best way to get Kerbal Space Program compared to the PC version, but if your options are "Xbox One" or "Not at All," I wholeheartedly suggest picking it up.
Shadow Tactics: Blades of the Shogun is a masterpiece of hardcore stealth gaming. You’re constantly outnumbered and outgunned by enemies that react rather convincingly to your presence. It takes full mastery of the wide array of tools at your disposal to turn the tides. Success takes patience and cunning, but the reward is immensely satisfying.
Read Only Memories is an outstanding game that seamlessly blends 30 years of adventure games and interactive fiction to tell a compelling cyberpunk story. It handles delicate social issues without being condescending or preachy. The fascinating characters and well-written plot keep the game interesting from the opening cutscene to the closing credits.
Four Sided Fantasy is an amazing game. It had me fascinated from the first puzzle to the final screen. Much like other stellar puzzle games like Portal and Braid, it takes what seems like at first a simple concept and twists it in interesting and challenging (but never frustrating) ways.
SteamWorld Heist takes elements of tactical strategy and blends it with skill-based combat. The resulting combination is (like the robots it features) more than the sum of its parts. On top of that, Steamworld Heist is polished to a gleaming shine. Do yourself a favor and play this game.