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Nostalgic feeling is no longer enough.
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It is possible that Children of the Sun is only the beginning of the outstanding developer's journey. It remains to follow the trajectory of his shot.
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Berserk Boy is an uncomplicated and highly colorful retro adventure that combines the nostalgic experiences of the Mega Man days with touches of classic Sonic the Hedgehog adventures.
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Smuta is a virtual Potemkin village. From the outside it seems that everything looks pretty and even works. But once you touch it, the illusion falls apart.
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Princess Peach: Showtime! gives mixed impression. It's the second solo Princess Peach game after the Super Princess Peach, and another game that kind of misses the mark of Nintendo's usual splendor.
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The original Persona 3 was a game that solidified the overall formula the franchise is renowned for today. Reload is a JRPG that stays true to its essence and is a great and approachable choice for fans of the genre.
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Millennia is a budget 4X-strategy, the creators of which tried to improve the work of competitors. The result was not ideal, but the game still has that "addictive trait" that makes you want to keep experimenting.
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Appeal Studios is far from having everything worked out perfectly. However, Outcast - A New Beginning turned out to be quite an original game, which is able to captivate with its old-fashioned story about a hitman who explores a beautiful mysterious world, albeit made in Ubisoft style.
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Alone in the Dark is a B-class game that can be compared to projects like Daymare: 1994 Sandcastle and Song of Horror. But it can't even come close to the legendary original.
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It will be nearly impossible to evaluate Final Fantasy VII Rebirth outside of the trilogy as a whole in the years to come. But right now nothing is stopping us from doing so. To put it succinctly, Final Fantasy VII Rebirth is one of the finest games in Square Enix's entire history.
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Expeditions: A MudRunner Game is another great off-road game that is based on previous MudRunner entries. But it's worth noting that the amount of content in this release is rather lacking.
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The Thaumaturge is another example of a game whose developers had a good concept in hand, but failed to bring it to fruition. Diving into the world of semi-alternative Russian Empire and Polish nationalists turned out to be an entertaining (albeit specific) experience, which was spoiled by unsuccessful implementation of progression and battles, as well as poor work with Unreral Engine 5
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Airhead is something akin to the likes of Limbo and INSIDE, but with way less technical finesse. A simple process of jumping might feel somewhat frustrating in Airhead, but luckily the game is focused on puzzle solving.
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Even six months after release, Immortals of Aveum is in dire need of more polish and a whole bunch of new patches.
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After almost a decade of waiting Suicide Squad: Kill the Justice League turned out to be a far cry from anything most of the fans of Rocksteady Studios would have wanted. And seeing the current playerbase the game has, it's hard to tell if we even ever see where this whole story was planned to go.
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While not a masterpiece, Burnishers: Ghosts of New Eden is a very solid game. And the unique dark fantasy setting is a huge advantage.
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Detailed characters, vivid fights, and interesting bosses force the player to tear through a dark forest of cliched dialog and predictable plot twists. And that's quite the accomplishment for Granblue Fantasy: Relink, which has crawled out of the realm of smartphone trash.
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Tekken 8 could be a much more special experience if Bandai Namco's teams took a bolder approach. But as it stands out the game feels like just a pretty good fighting game, that can be enjoyed by both fans and casual players alike.
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The Inquisitor is a very curious low-budget project with a fascinating plot. However, the developers overestimated their capabilities and budget constraints.
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"Prisoner of Limbo" turned out to be quite a distinctive DLC, in which the developers tried to move away from the usual gameplay of Atomic Heart.
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