GameMAG
GameMAG's Reviews
Directive 8020 turned out to be yet another failed game in Supermassive Games' catalog, which raises legitimate concerns about the studio's future. The developers deserve credit for the ability to replay fragments and a decent plot twist, but the effect is undermined by the uneven narrative delivery, poorly written characters, and outright boring gameplay.
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All of Pragmata is built upon a solitary idea that slowly, bit by bit gets expanded into something much more. And this is where the game truly shines - in its constant ability to reinvent itself and to put the core gameplay into whole different contexts. It's a perfect unity between a simple but fun concept and an almost perfect execution.
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LEGO Batman: Legacy of the Dark Knight truly deserves to be recognized as a "love letter" to Batman. TT Games has delivered an engaging adventure for the whole family, albeit one incapable of offering any serious challenge to players.
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People of Note deserves to be recognized as an original and fresh take on JRPGs. The game offers a comfortable combat system and interesting characters. The positive impression is somewhat dampened by a rather formulaic story and budget constraints, but the game's trump card is its handling of musical genres.
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Phonopolis is a vibrant and beautiful adventure game you can finish in one evening. Challenging enough to stay engaging, and just dark enough without losing its harmless sense of humor.
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Pokemon Pokopia effortlessly and unapologetically claimed spot as best "life sim" with cute characters - at least until next Animal Crossing arrives. At same time, Game Freak and Omega Force somehow managed to create genuinely unique project within ultra-conservative franchise and very crowded genre filled with mediocre games.
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Unbeatable is a classic example of a completely broken and raw game labeled "not for everyone". There is a glimpse of style in it, but it is buried under a mountain of flaws.
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Mixtape is one of those games that will either captivate you from the very first frame and leave you with a genuine sense of admiration, or come across as a boring project with minimal interactivity that doesn't deserve the press's rave reviews. Which category you fall into - you'll just have to find out through experience.
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WILL: Follow The Light is yet another walking simulator that offers an interesting mechanic of controlling a yacht and a dog sled. However, the authors completely failed in terms of the story and world exploration.
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Call of the Elder Gods is a perfectly worthy sequel to Call of the Sea, in which the authors shifted the focus toward varied and moderately challenging puzzles. The story also turned out to be quite engaging, though for some reason the authors didn't quite polish a number of their ideas, which somewhat mars the overall impression.
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Impressions of Diablo IV: Lord of Hatred are almost entirely positive. If you've been waiting a long time for Blizzard to finally get its action RPG right, that moment has arrived.
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Life is Strange: Reunion is fanfiction for the army of franchise fans who dreamed of Max and Chloe reuniting. The result is a sweet story with contrived events.
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MOUSE: P.I. for Hire turned out to be a fresh take on the shooter genre with adventure elements. Despite a number of rough edges, fans of detectives and cheese will not be disappointed.
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Bus Bound gets the job done, though the gameplay still lacks depth and refinement.
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Rather than a spectacular journey across a ruined America, Replaced delivers an incredibly beautiful yet overly stretched story saddled with several poorly implemented gameplay mechanics.
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Apparently, Aphelion fell victim to the financial difficulties that DON'T NOD faced. Despite a fairly solid foundation, the authors failed to polish both the narrative elements and the gameplay.
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Samson: A Tyndalston Story was clearly pushed to release in a raw state. We rather got a stub that resembles a piece of the first island from GTA IV.
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OPUS: Prism Peak is a deeply personal, deeply moving, and at times brutally heavy story about how even after losing everything, you can still find at least hope.
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Kiln is a concept of a decent game that was, for some reason, released in a raw state, sent to its certain death. Despite its interesting aesthetics, the gameplay core needs extensive polishing, but Double Fine simply doesn't have the time for that.
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FATAL FRAME II: Crimson Butterfly REMAKE turned out to be a worthy remake that still makes concessions to a new audience.
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