GameMAG
GameMAG's Reviews
Tormented Souls 2 is a worthy successor to the original game, offering an improved experience for players. The sequel has significantly enhanced user-friendliness with its well-designed puzzles and intuitive hints. While the combat system and balance mechanics still present some challenges, players have the option to adjust the difficulty settings or wait for upcoming patches.
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Keeper is an unexpected masterpiece from Double Fine Productions and one of the most captivating walking simulators of the past few years. It dazzles the imagination with its rich visual design and an unconventional narrative approach that borders on genius. It's truly disappointing that Microsoft's incompetence led to the game's release being overlooked by its target audience, which now puts the studio's future existence at risk.
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Vampire: The Masquerade – Bloodlines 2 is a good example of the gap between ambition and execution. Despite an intriguing premise and well-developed main characters, the game ultimately feels too linear and repetitive, with limited player choice and shallow world interaction. Many of the lengthy dialogues have little to no impact on the story, side quests are dull and formulaic, and the world itself feels empty and lifeless. In the end, Bloodlines 2 comes across more as a walking simulator with light RPG elements than a worthy successor to the cult classic.
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The initial concept of Dead Reset envisioned a choice system with far-reaching and partially irreversible consequences, even after «resetting». In practice, the game turns out to be an overly linear FMV adventure, the outcome of which feels predetermined.
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Despite Supermassive Games' efforts, Little Nightmares III turned out to be a corporate business product, devoid of the very features that made the series beloved by millions of players around the world.
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As a purely interactive experience, Silent Hill f is as uneven as it gets, honestly. But more than that - it's still a very interesting piece of art. Strange, multi-layered and mostly unique - in all the places that matter.
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Despite the limited bestiary, difficulties in exploring the world, and not the most engaging plot, Hell is Us is impossible to put down.
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Metal Eden presents itself as a visually striking yet brief action experience, boasting innovative gameplay mechanics. However, the game falls short in terms of boss encounters and narrative.
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Just like its main protagonist, Cronos: The New Dawn is so obsessed with capturing and replicating the past, that it's kinda forgets to do something more important - to have a soul of its own.
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Lost Soul Aside leaves a mixed impression. The game offers truly spectacular battles with unique bosses that provide fresh experiences, and the environment is designed in a memorable art style with high-level detail. However, players must endure lengthy levels, a mediocre plot, and subpar voice acting.
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This new version of the game will definitely be someone's first foray into the entire Metal Gear Solid franchise, which is honestly the biggest and most important thing about the whole Delta release. And chances are that by the end of the credits this person will convert into a new fan that will carry the series legacy into the future. This is good, isn't it?
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Beneath its rough exterior lies a captivating project, kept alive by its vibrant open world, non-linear progression, and handcrafted gameplay. It's simply fun to play - unlike the heavily outdated Oblivion, which, aside from visuals, has little left to offer.
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The Rogue Prince of Persia turned out to be a rather mediocre roguelike game, which falls short of both Prince of Persia: The Lost Crown and Dead Cells.
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Despite the aforementioned shortcomings, Donkey Kong Country: Banana Kingdom literally draws the player in and doesn't let go for a single second. This is a unique platformer with incredibly addictive gameplay, stunningly diverse levels, and magnificent music.
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Despite a number of flaws, Gears of War remains an excellent game with polished gameplay. The same can be said about the Ultimate Edition. As for Gears of War: Reloaded, this re-release is worth recommending to new players on PlayStation 5.
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Yes, Death Take has an interesting plot and an excellent cast. However, as a game, it is absolutely mediocre, and what's more, it can be completed in just two hours.
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Sword of the Sea offers a meditative adventure with excellent sword-jumping mechanics. However, due to its short duration, the game may become tiresome because of its repetitiveness.
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Mafia: The Old Country isn't just another game about the mafia-it's a full-fledged journey into a cultural layer of history and cinema, filled with references to The Godfather and similar classics that seamlessly blend into the story and atmosphere. The game isn't perfect, but it's stylish, focused, and cinematic. If you've been missing that very kind of 12–14 hour "film-like" experience, enjoy such narratives, and don't mind a few technical rough edges, this one is worth picking up-titles like this are a rarity nowadays.
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NINJA GAIDEN: Ragebound offers a compact campaign, where visual diversity and intense dynamics are hidden behind apparent simplicity. The game itself is perceived as an almost flawless prologue to NINJA GAIDEN 4.
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I was expecting Wheel World to be a relaxing adventure lasting about five hours. However, in reality, it turned into a frustrating 10-hour race with awkward controls, monotonous progression, and a broken ending.
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