GameMAG's Reviews
Assassin's Creed: Shadows is another experiment by Ubisoft Quebec. In some aspects, it was a success, but sometimes strange decisions by the developers spoil the experience, and the plot ends right at the most exciting moment.
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Despite Steel Seed being steeped in familiar tropes and clichés, the developers paid close attention to the visuals and crafted gameplay that strikes a solid balance between stealth action and hack-and-slash mechanics.
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Blue Prince is quite an interesting game that brings innovations to a stagnant genre, but at the same time suffers from a whole set of shortcomings.
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South of Midnight is ready to offer atmospheric and dark fairy tales of the South, enhancing the effect due to excellent visuals and excellent musical accompaniment. However, Compulsion Games once again failed to support their ideas with interesting gameplay.
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Atomfall turned out to be a conservative attempt by Rebellion to release an unusual game for the studio. The result was very interesting, although the game is not without a number of serious drawbacks.
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Atelier Yumia: The Alchemist of Memories & the Envisioned Land is a soft reboot of the popular series with a focus on exploration and puzzles in a much darker world.
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Karma: The Dark World is a compilation of popular movies and games, which in its desire to copy got too carried away, losing its own identity.
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AI LIMIT is an unusual mashup of familiar solutions that is unlikely to be a big hit, but well worth a look.
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Although Split Fiction works on the It Takes Two formula, it makes up for it with an absolutely insane pace of on-screen madness.
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An addendum to Infinite Wealth, Like a Dragon: Pirate Yakuza in Hawaii feels like a vacation after a vacation, a small and silly adventure, a fun time with your crazy friends and not a care in the world. But only up until the ending, where Like a Dragon makes a sharp turn, and remind you of how much of a heart this franchise really has.
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It's worth playing not only for nostalgic fans of the series, but also for genre enthusiasts who might have missed it for some reason. The other two games are more of a historical curiosity and will mostly appeal to those who have fond memories of them from their childhood or adolescence.
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Kingdom Come: Deliverance 2 is the perfect case of when any high score doesn't really clear the picture. Is a 9 simply too high of a praise? One may say so. While another would say that even a 10 just don't do this game enough justice.
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Afterlove EP is an emotional story about loss, finding love, and becoming passionate about music.
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The release of Sid Meier's Civilization VII in its raw state has further tarnished Firaxis' reputation. And we recommend players to pick up the full edition of Civilization VI, which will give hundreds of hours of fun right now.
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PROJECT TACHYON is an example of a colorful blend of several genres, and the roguelike elements make the gameplay a little more interesting than a linear game.
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Despite expectations, Avowed is not able to compete with The Elder Scrolls V: Skyrim and Baldur's Gate 3. It is a very average work in terms of the quality of execution.
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With Lost Records: Bloom & Rage, struggling studio Don't Nod returns to its roots, offering a loyal audience everything they loved about Life is Strange. The slow-paced story may put off some action fans, but it builds to a powerful and shocking conclusion.
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Blade Chimera is a very beautiful and colorful metroidvania with colorful bosses that suffers from serious control and balance issues.
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The Stone of Madness is an exciting and maximally flexible adventure that allows you to solve problems in a variety of ways.
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ENDER MAGNOLIA: Bloom in the Mist is a worthy sequel to the ENDER series that manages to improve on an already good game.
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