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Battle Brothers is a single-player military strategy/rpg set in a low fantasy setting, developed by indie publisher Overhype Studios. When I read that this was a mercenary game with a character leveling system, I honestly expected something like Final Fantasy Tactics. What I got was something completely different than my expectations, however something that still felt very familiar. It also gave me the tale of No Nose.
Utopia is being released alongside the Banks update, which adds a great deal of free content to Stellaris. Banks makes the game feels very different, as it adds Traditions and Unity mechanics, changes the way Factions are handled, and provides a complete overhaul of the way governments and ethics are done. It also adds ways to monitor your populace’s ethics and Faction support.
It became very clear to me early on that it wasn't that Has Been Heroes was bad. I was just really bad at it. For the same reasons I shy away from bullethell games, I was really really bad at this one. So take everything I am saying from the perspective of someone who appreciates the game, but who struggled and screamed at it several times.
Right off the bat, I started asking who the villain of this game was supposed to be. Was it the heavenly Daeva with their making morally questionable choices? Or was it the Rhaksasha-empowered Asura, controlled by me, laying seige to the heavenly realms as a one man army? Normally in a roguelike game I don’t get wrapped up in plot or backstory. But Asura is a different beast. Touching on a mythology that we hardly ever see represented in video games, Ogre Head Studio’s two man team takes us on a challenging journey through Indian lore.
I noticed a bit of frame stuttering as the drop ship put my mercenaries down for our first mission on Hephæst. After putting the difficulty down on the lowest, most condescendingly-titled setting, I was prepared to get a feel for the mechanics. But then it crashed and I had to do it all over again. This was the first and only Crash to Desktop I suffered with the game, but unfortunately it wasn’t the only issue I wound up having.
Warhammer 40,000: Dawn of War 3 is the latest in a series of popular Real Time Strategy games put out by Relic Entertainment and published by Sega. Currently it sits at a modest price of 59.99 USD. So we’ll be digging out the old man glasses and taking a gander to see if it’s worth the cost of admission.
When Renowned Explorers: International Society was first released I was unsure of what to make of its goofy but well-designed art style. I was quickly made a believer of the game. Put out by Abbey Games in 2015, two years after their other title Reus, RE:IS was a well received hit. Seeing the success of RE:IS, Abbey Games turned their focus to expanding the series and here we are now, at the next major DLC.
At the end of May in 2013, the company Logic Artists released Expeditions: Conquistador. The title was a well-received tactical RPG with a fantastic take on simulating a journey to the new world. It was with great anticipation that a sequel arrived on our shores here in 2017. Not a direct sequel mind you… This adventure would focus on another group of explorers: The Vikings.