Has Been Heroes

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63

Top Critic Average

29%

Critics Recommend

IGN
6.1 / 10
GameSpot
5 / 10
Hardcore Gamer
3 / 5
Nintendo Life
5 / 10
God is a Geek
4 / 10
Metro GameCentral
3 / 10
TheSixthAxis
5 / 10
Destructoid
4.5 / 10
Creators: Frozenbyte, Gametrust
Release Date: Mar 28, 2017 - Nintendo Switch, PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5
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Critic Reviews for Has Been Heroes

IGN

6.1 / 10.0
Leif Johnson

There are some good ideas in Has Been Heroes, such as the way it uses multi-lane battlefields to make us use strategies that involve switching between the strengths of three different heroes to achieve victory. It's a recipe for fun that manages to last for a while. Eventually, though, the heavy emphasis on the luck of level generation, the frustrations of enemy repetition, the poor tutorial, and the tendency to overrun you with tough enemies spoil the whole. Hard games are great, but there are limits.

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This roguelike’s cool combat system is held back by a terrible structure.

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Despite all of these complaints, Has-Been Heroes isn’t a terrible time.

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Has-Been Heroes is a game that is full of great ideas but gets dragged down by poor execution. The way it combines RPG and roguelike elements with basic tower defense gameplay has so much potential that it unfortunately can't live up to in the face of imbalanced difficulty curves and unwieldy controls. It feels much more like a proof of concept that, with time and updates, could some day lead to a great adventure.

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Hard and unforgiving, Has Been Heroes has the potential to create the videogame equivalent of Jack Torrance in anyone who plays it.

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Metro GameCentral

GameCentral
3 / 10
Metro GameCentral

A tedious trawl through the worst aspects of roguelikes, turn-based strategy, and bad interface design. Only somehow less fun than that sounds.

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Has-Been Heroes has a genuinely inviting and involving combat system that requires real strategic thought to master. However the rest of the game just doesn’t pull together to form a cohesive whole, with brutal difficulty, frustrating permadeath and an under-utilised premise all serving to taint the end product. It does at least benefit from the Nintendo Switch’s portability, and this is where it’s at its best, but at home you’ll likely be turning it off far quicker than Frozenbyte were hoping for.

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As a console game, I can't recommend it, but if you're the type of person who plays your Nintendo Switch on the go, it at least is something you can pick up and play for a bit without much thought. Has-Been Heroes would benefit greatly with touchscreen controls on a mobile device, as the gameplay seems tailor made for it, but alas it doesn't support the Switch's touch capabilities and isn't available on phones. But hey, at least it features HD Rumble, which is easily the most over-hyped and overrated feature of the Switch, so there is that.

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