Dicey Dungeons is an occasionally frustrating but nevertheless entertaining roguelike that mixes deck building with unpredictable dice rolls.
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198X is a throwback mash-up of five very brief genre excursions with an overwrought story of growing up thrown on top.
The mash-up of Zelda's style and structure with Crypt of the NecroDancer's gameplay go together like peanut butter and chocolate.
My Friend Pedro is a stylish and inventive arcade shooter that provides plenty of joy but isn't as groundbreaking as it initially seems.
Observation, a creepy space-station thriller in which you control an AI, is equal parts mysterious and compelling. And, it looks amazing.
Whispers of a Machine is a smart point-and-click that elevates its spotty lore with a great script and an excellent, if underused, augmentation system.
The fourth BoxBoy game isn't a major shake-up, but it's more reliably enjoyable puzzle fun.
An ambitious narrative adventure that mixes fun lore with fiddly mechanics.
Ape Out prioritizes style over substance, but it's weird and interesting enough to justify a play.
One of the best modern twin-stick shooters is now (slightly) better than ever.
The Hong Kong Massacre is a little janky, but it mostly replicates the wild Hong Kong action cinema that inspired it with aplomb.
A short, funny platforming adventure about a weird little dude on a strange quest, Pikuniku is a charming delight.
Vane follows in the footsteps of many arty puzzle-platformers before it, but a lack of a strong voice and purpose keep it from being great.
Below's foreboding atmosphere and slow, purposeful pace works in its early stages, but numerous frustrating design choices make its back half a nightmare.
A low-fi hoverbike racer with oodles of charm and style, but not a lot under the hood.
Starlink is a fun, albeit repetitive, game of space combat and exploration--but the digital version of the game is the way to go if you're on a budget.
The GameCube classic comes to the 3DS with minimal changes, and it's held up pretty well.
A puzzle-platformer as World War II allegory that can't settle on an appropriate tone or interesting puzzles.
I'm extremely excited to see what the game will turn into once everyone else arrives.
Lamplight City is a detective adventure with a lot of good ideas, but it executes them with too light a touch.