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A finale that only exacerbates the faults of the series up till now but the sheer audacity of the storytelling, and the goodwill built up over so many years, pushes it over the finishing line.
Loud, brash, brightly coloured tracks with a rousing selection of cars and racing styles in a game that's much more about fun than serious simulation.
The least interesting use of the Until Dawn formula so far, with a tedious tale of 17th century witchcraft that fails to either scare or entertain.
Since it’s not malicious we’re not minded to mark the game down just for being difficult, especially as the euphoria when you do get things right – especially a long chain of parkour moves that ends in a successful kill – is so wonderfully rewarding. It may be lower budget but Ghostrunner is a better game than Mirror’s Edge ever was, so if you’re frustrated at a certain other cyberpunk game’s delay then you should really consider this alternative – even if you might end up getting frustrated with it for a different reason.
A disappointingly tame vision of a near future dystopia, that represents a perfectly competent use of the Ubisoft formula but falters in its attempts to add anything new to it.
After years out of the limelight Pikmin 3 has resprouted, with its mellow take on real-time strategy more enjoyable than ever, especially thanks to the expanded co-op options.
It features some of the best moments from this generation of Pokémon but this final slice of DLC still suffers from a lack of substance and ambition.
Like most DLC it doesn't introduce much in the way of new ideas but if you enjoyed Doom Eternal you're going to love these new levels and their uncompromising challenge.
A labour of love that pays brilliantly inventive tribute to the platform genre and the 8 and 16-bit eras in general.
A disappointing sequel to The Dark Descent, but while the horror elements can seem mundane at times the storytelling and characterisation remain impressive.
A wonderfully inventive attempt to bring Mario Kart into the real world, whose mere premise is enough to amuse and delight, despite some unavoidable practical limitations.
A colourful, loot-orientated action role-player let down by over-simplified systems and levelling up that often feels inconsequential.
A timeless classic that works exceptionally well in VR, as it melds together gameplay, graphics, and sound in a way no other game has ever matched.
A studied recreation of Crash Bandicoot's halcyon days, that does little to innovate the formula but still offers a fun and varied slice of 90s style platforming.
Probably the most innovative FIFA in years, that leaves the door open for further improvement in the next gen – even if the grim shadow of Ultimate Team is never likely to leave.
A charmingly offbeat exploration and object finding game which is at least as much about its characters and their stories as it is the mechanics of your search.
A good looking and competent retread of a second rate original, which improves on everything from the graphics to the driving model, whilst maintaining the game's cinematic essence.
An unexpectedly involved space combat simulator that manages to replicate the thrills of the 90s X-Wing and TIE Fighter games with surprising clarity – and an excellent VR mode.
Super Mario Bros. doesn't suit the battle royale formula as well as Tetris, but this is still a fun novelty that neatly demonstrates the ageless virtues of the original game.
A simple but enjoyable party game that's very easy to pick up and play with friends – and a considerably better video game than last year's WWE 2K20.