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An inspired XCOM clone, whose spy movie atmosphere inspires an emphasis on stealth rather than action – which is a good job given the somewhat flawed combat.
An uninspiring beginning to Clementine's final story but there's enough potential in the plot, and the more cinematic visuals, to leave hope that it'll end better than it started.
A joyless and confused mix of BioShock, Fallout, and Rust that wastes its intriguing setting on repetitive action and tedious survival mechanics.
A slight disappointment after the surprise hit of Stick It To The Man, but still one of the best modern day equivalents to LucasArts style comedy and puzzling.
One of the best made Metroidvanias of recent years, but despite all the clever inspiration taken from other games it's a shame it doesn't have more unique ideas of its own.
A delicious mix of old school multiplayer gaming and modern convenience, with a sequel that improves the original recipe in all the right ways.
It's a shame this is a greatest hits compilation and not a sequel but seeing the full madness of the series in one game is a wonderful journey of imagination and surreal humour.
An overall improvement on the original but the lack of focus encourages too many unwanted features, that dilute an otherwise interesting portrayal of law enforcement.
The updates have brought definite improvement, but even after two years the huge scope and ambition only serves to hide how simplistic and repetitive the gameplay is.
Not a good standalone game but a fine ending to the trilogy, that manages to make three games feel like one.
An effective homage to Clock Tower that manages to create a similar sense of helplessness even if it doesn't improve on the formula in any notable way.
Experience life as a train driver or passenger with inexplicably mundane real-time railway journeys.
One of the best horror games on PlayStation VR, as well as an impressively inventive first person roguelike that Dead Space fans in particular will appreciate.
An inspired new take on Doom style shooters, as seen through the prism of bullet hell shoot ‘em-ups and roguelikes.
TxK gets the official name tag it's always deserved, but a monstrously high price and a lack of innovation sour the occasion.
The ‘Plus' additions are minor but this is still a touching, and highly playable, labour of love by fans that understand Sonic The Hedgehog better than Sega themselves.
A horribly generic Japanese role-player that has no glaring flaws but fails to offer a single interesting new idea or character of its own.
The storytelling is lacking but otherwise this is one of the most interesting Japanese role-players of recent years, and one that isn't afraid to take inspiration from other genres.
A fantastic balancing act between old and new, creating a Japanese role-player that's full of charm, innovative ideas, and clever nods to the past.
Utterly charming on (literally) every level, it may not offer much in terms of fast action but this is just as imaginative and engrossing as any Super Mario game.