Those who are invested in the Star Wars universe outside of the movies will find a lot to latch on to and enjoy in the story, lore, and characters. The game captures and blends the spirit and mechanics of so many games before it, and combines them well, but doesn’t do any one thing better than the games it borrows from mechanically.
Link’s Awakening may have been intriguing and weird a decade and a half ago, but every other game in the series has done what this one does - but better. The game feels overly tedious and drawn out because it doesn’t clearly communicate anything to the player. All the magic seems to have left Link’s Awakening as it’s aged, but luckily for you, there are other great Zelda games on the Switch.
At its worst, Manifold Garden is great. At its best, it is transcendent. It is easily one of the best puzzle games of the past few years, and I can’t even imagine how much effort must have gone into designing the majority of its unique, multi-layered areas. While its flaws definitely detract from the overall experience, it is still a game which is absolutely worth experiencing. It will challenge you, leave you saying “wow” aloud, and consistently surprise you.
Ultimately, Eliza is a fantastic experience. It dives deep into subjects which aren’t often talked about openly, and does so with expert attention to detail. It is a biting commentary on our reliance on technology in the modern world, and does not use kid gloves while doing so. Along with technology, it is a wonderfully executed think piece on mental health, and what it is like for everyday people to be afflicted by mental illness.
Supraland is an extraordinarily creative puzzle game with a significant amount of content to be explored and experienced; but also one which can be actively unfun to play, and occasionally expresses some feelings you might either find funny, or really gross. I somewhat recommend it, but you should maybe expect to bite your tongue every now and again.
I hate to say it, because I’m a fan of Redwood’s work, but you’d be better served to revisit one of his classics over playing Photographs. The weak narrative elements combined with overly simple and poorly expanded puzzling segments makes for quite the whiff for me.
WHAT THE GOLF? is a hilarious puzzle game that will leave you delighted and make you realize that golf, in its current state, sucks. The PGA should be getting in touch with the developers of Triband because they’ve created a fresh approach to golf that will revolutionize the sport, and then the world. If that doesn’t happen, the game will at least bring joy to everyone who plays it.