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Maglam Lord ends up in an unusual niche. It has better production values than a budget title but doesn’t offer enough to compete with a full AAA release. This makes it a lot of fun when expectations get set appropriately. It was perfect for those days when I just wanted to punish enemies by mashing buttons, and the accompanying story was a pleasant bonus.
Robodunk is a scrappy, lively take on side-scrolling basketball hijinks, but refinements to control defaults and campaign unlocks could send it soaring to even greater heights. For now, it plays best with friends, but nothing a few post-launch tweaks couldn’t fix.
Tamarak Trail‘s compelling art style and battle system are ultimately weighed down by poor design choices. If you can push past the thicket of mild annoyances, the well-honed dice-rolling mechanics shine through. Despite my hesitations, I kept rolling through tough bosses, mystifying character traits, and other less-polished moments. Hopefully, a little additional work bring Tamarak Trail a devoted audience. While frustrating, the journey through the woods is worth saving.
While Home Safety Hotline does fumble with its gameplay somewhat, the journey from beginning to end is intriguing and fun. This accessible analog horror has an addicting gameplay loop that never gets tedious, excellent worldbuilding and writing, and a great atmosphere. Fans who love analog or supernatural horror should definitely pick up this game.
Overwatch 2 is a massive disappointment, falling short in almost every facet of its intended design. Monetization, the ranking system, server stability, and lack of polish make this a title with faults that are impossible to ignore. While the controls, new Push mode, and 5v5 structure make Overwatch 2 more enjoyable from a gameplay perspective, the surrounding systems bog down what could have been an excellent evolution for the hero-shooter franchise.
Suicide Squad: Kill the Justice League is a cookie-cutter live service that feels like a chore to play thanks to bloated and repetitive missions, half-baked objectives, and an uninspired story that stops trying halfway through. Outside of solid animations and voice acting, there’s little to enjoy in this forgettable title from WB. It’s a bland experience that’s mediocre at best and a grueling slog at its worst. With so little soul here, I doubt people will remember it well enough to put it on their ‘Worst Games of 2024’ lists.