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Flint: Treasure of Oblivion tells its pirate tale using very cool comic strips and offers eight to ten hours of tactical, turn-based battles fought with sabers, flintlock pistols and a bit of luck with the dice. Lacking tutorials, the absence of difficulty settings and unintuitive game mechanics make this game difficult to approach for inexperienced would-be freebooters.
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Alien: Rogue Incursion does a lot of things right. It skilfully transfers the claustrophobic atmosphere of the first Alien films to VR: the alternation of light and darkness, the nested corridors and rooms and the omnipresent Xenomorphs ensure that you are constantly on edge – even when you get into a certain routine in fighting the Alien. The disadvantage compared to other survival horror games is that there is essentially only one type of enemy here – and not, as in Doom and Co., a wide range of creeps. But the intense moments of the game, when Zula just reaches the safety of the Panic Room or wins a fight with the literally last bullet, make up for that. The setting with the rescue mission is somewhat generic, but Survios has put a lot of effort into the dialogue and dubbing. The game definitely fulfils the most important criterion: it feels like a real alien adventure.
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A solid remaster mostly focused on improving the first Soul Reaver. It leaves the weaker sequel further behind, resulting in an uneven package.
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A cool story with lots of nice cinematic vibes, but the imprecise controls and stupid opponents tarnish the otherwise good impression.
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Despite its gacha elements, Infinity Nikki is a delightful open-world adventure with a unique focus on fashion, charming world, and relaxing atmosphere.
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A fantastic metroidvania offering one of the genre's most interesting combat systems and surprisingly human characters set in a brutal world.
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S.T.A.L.K.E.R. 2: Heart of Chornobyl is a game that, in my opinion, is all too rare in this form. GSC Game World has managed to create an incredibly atmospheric combination of survival, horror and end time in a fascinating environment. Despite all the shooter weaknesses, the wooden dialogues, the incredibly annoying anomalies over time and some dubious technical problems, I fell in love with this zone. You won't find that much freedom and mystery anywhere else. Added to this is a story that takes its time to get it going, but then surprises with cool factions and robust characters. This excursion to Chernobyl requires patience and stamina, but rewards you with spectacular views, fierce battles and an expressive end time.
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Empire of the Ants is a beautiful and ambitious ant adventure that illustrates the universe at our feet in fantastic quality. Beyond its insect simulator, however, the real-time strategy falls a little short. There is too little variety in the missions, the controls offer too few tactical options and are a little too confusing when building the nests. In addition, there are strange exploration missions that contribute little to the plot, but are more annoying than enriching with their game mechanics. At least there is a multiplayer mode, but this also suffers from a lack of variety in the armies.
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While Metro: Awakening delivers an immersive VR experience with innovative controls and atmospheric environments, technical shortcomings in graphics and sound design prevent it from reaching its full potential, especially when it comes to the realization of the fascinating world of the novels.
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Slitterhead is a divisive horror game that will either fascinate or frustrate players. Its unique blend of action, body horror, and surreal storytelling, coupled with a haunting soundtrack by Akira Yamaoka, creates an unforgettable, albeit flawed, experience.
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Dragon Age: The Veilguard clearly wants to put epic action above all and sprinkles it with deeply emotional moments. Instead of choices and slow, tactical combat, the focus is on a pre-composed story and massive, action-packed battles. But if you engage with it, BioWare delivers one of the most thrilling role-playing games of recent years.
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A compelling return for Max Caulfield with a gripping story and emotional depth, held back by technical issues and repetitive environments.
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The high level of variety and flexibility of the missions makes Black Ops 6 the best Call of Duty campaign in many, many years. Added to that is a strong multiplayer and entertaining zombie action!
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A Quiet Place: The Road Ahead is a quite good mid-price title. Don't expect technical or gameplay innovations, but fans of the movie franchise should get their fix out of it.
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Sonic X Shadow Generations is a neat combintion of remaster and brand new game that can get a little frantic at times, but always stays perfectly playable.
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Bloober Team has succeeded in creating a good remake of a horror classic that respects the original in the most important aspects, but expands it where it makes sense and doesn't change the core ideas.
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Starship Troopers: Extermination is a wonderfully straightforward and refreshingly blunt horde shooter whose biggest stars are its gigantic alien hordes. Numerous unlockables, reasonably varied classes, diverse locations and at least four game modes provide enough motivation to get that extra round in. The typical Starship Troopers tone, the iconic bug design and the brutal action are certainly convincing, even if the direct competition Helldivers 2 is the recognizably better game in all respects. Nevertheless, Starship Troopers: Extermination is fun - also because the base-building with a slight tower defense twist is a good addition to the simple but solid game principle. Extermination's biggest problems are the server-side performance and the numerous game bugs, which get on your nerves over time.
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Unknown 9: Awakening is not inherently bad, but it's not really good, either. The fun seems to be caught in the rift between worlds.
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Dragon Ball: Sparking! Zero revives the old Tenkaichi series and, in addition to a huge character package, offers straightforward brawler fun like in the anime.
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Metaphor: ReFantazio is an excellent combination of Persona's time management and classic Japanese fantasy RPG structure
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