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A Pizza Delivery’s saving grace is definitely nestled into the narrative it manages to tell despite the wrinkles left in its design. The escapist fantasy on offer is one in which you can revisit the regrets of your past, and even if you can’t get a second chance at doing the right thing, maybe you can help other people not trek down the same road you did. This is a world in which you can find another stranger out in the lonely city, paralyzed by their own memories and freezing half to death. You can save them by reminding them that the only way out is forward, and maybe even warm them up with a nice slice of pizza.
Demonschool’s finely tuned combat and instantly endearing characters are big selling points. However, both are bogged down by the game’s tendency to more or less throw everything at the player without even a single moment’s warning. You might be caught off guard if you expect the marathon-like feel that is typical of JRPGs, but you’ll find yourself over the moon if you’ve always thought you’d rather go for a sprint.
Moonlighter 2 carves out its own place in gaming, being a mix of a delightful shop-keeping simulator, with its newly added action rogue-like mechanics to differentiate itself from the gameplay of the original. Every change over the original game was welcome to me, with deeper and more varied combat, and more engaging shop and town management. It’s a tale of two games, and Digital Sun Games has given us an improved and more rewarding experience across both.
Gigasword is a mix of an old school art style, Metroidvania progression, Souls-like combat, and the addition of a weighted weapon that changes how you solve puzzles and platform. All together it makes for an interesting and enjoyable gameplay feel that I was happy to engage with for hours. I felt less enthused about the aimless backtracking, which could have been fixed with better signposting or a more nuanced map. While those issues did frustrate me, I still would recommend this to folks looking for a throwback to older titles, with an original twist to keep things fresh for the modern day.
Goodnight Universe stands apart with an engrossing sci-fi story about family drama and our place in the world, while giving us a taste of the super-powered fantasy of a young child. It delivers on both those prompts, giving me a gaming experience I wouldn’t put down until I rolled credits. In a year of grand stories, unforgettable characters, and new personal favorite games, Goodnight Universe cements itself alongside the year’s best titles.
Regardless of its growing pains, Silent Hill f’s layered story is genuinely impressive to see, and Ryukishi07 does a great job at implementing a plot that is deeply rooted in Japanese mythology and culture into the series without feeling out of place. Konami’s gamble to partner with such a unique writer has definitely paid off, and I can only imagine Silent Hill fans are excited to see what’ll come next now that the series has gained a second wind.
NASCAR 25 overall plays and feels great. I have enjoyed my time with it and will likely spend more time in the near future playing online and completing my career mode run (I won’t stop until every championship is mine). Unfortunately, the little negatives add up to take out of what should be a great immersive experience. That being said, I think NASCAR fans are going to have a great time playing NASCAR 25, as they have not had a true simulation racing NASCAR game in years.
Vampire: The Masquerade – Bloodlines 2 is the sequel to an amazing game that was full of life, where everything felt meaningful, and the design felt purposeful. Unfortunately, anything that its highly-regarded predecessor had has been stripped away and replaced with a generic combat system, a story that tries too hard to be the next big crime drama, and a lifeless world with little to do and a Masquerade Court that, like me, has lost all care in the world. Very few benefits outweigh the negatives that have befallen this fictional version of Seattle, leaving me feeling sorry for all the fans that waited 21 years to get a story that, if it wasn’t for the Bloodlines name, would be forgotten to time except by the most faithful scene queens and goths.
Undusted: Letters from the Past is a satisfying mix of what it presents to the player, a lo-fi cozy cleaning game that leaves me wanting to clean things perfectly over and over, while also presenting a narrative about family that pulls at the heart. I enjoyed myself so much that I played it entirely in one session, about two hours in total, finding myself enraptured in the art, music, story, and gameplay of this fantastic game about cleaning up old things.
Formula Legends has a story mode that would keep fans entertained for hours and hours, but I really can’t imagine sinking the time it must take to trudge through that many races. Despite being an arcade racer, it’s a bit lacking in variety. It’s as if attention to detail is standing in the way of letting players off the leash. With the addition of co-op at the very least, and a complete overhaul of the handling mechanics, it might be a bit easier to recommend Formula Legends. Until then, for now, I’d suggest that you steer clear.
Overall, Escape From Duckov is a game that doesn’t have any jokes aside from the fact that you’re playing as a duck, but anyone who loves extraction shooters will probably enjoy it. All of the basic mechanics are there, alongside a base building progression that feels rewarding to go through. Retreading the same locations continuously can get tiring fast, though. The single-player nature makes this an experience you can shut your mind off to more than its multiplayer predecessors, but that doesn’t mean it’s a calming experience. If you enjoy the grind, this is a game you can take flight to.
Wuchang: Fallen Feathers introduces you to a beautiful new world that is very connected and full of life, with every location being more beautiful than the last. Combined with unique combat mechanics and deep build potential, a lot is going for this game. Unfortunately, the positives are weighed down by some bad level designs and gameplay that force you into specific build styles at certain points to progress. This is only made up for slightly by good exploration and interesting NPC questlines.
Easy Delivery Co. is a game in which, ironically, your mileage may vary. If you’re easily frustrated by a game that leans a bit into clunkiness, you might want to pass. If, like me, you found the intentional blows to quality of life to enrich the experience, I would consider this an open recommendation. Easy Delivery Co. carries plenty of charm, but more than anything, it plunges players deep into a calming isolation. Loneliness can kill, but in this case, it’s a nice opportunity to crank up the radio and pretend like you have a full-time job.
Sonic Racing: CrossWorlds is a brilliant game for those who love the circuit track mindset, but want a little pizzazz thrown in there. It sticks to what worked in Sonic & All-Stars Racing Transformed but adds to it and makes an experience that sits directly beside that game, which is often regarded as the best in the series. The races are chaotic, and the variability of the outcomes is wide. Add to that the charm and celebration of the past 20 years of Sonic and friends, and you have a highly enjoyable title that wrestles away the title of best racing game of 2025.
Borderlands 4 was the “make-it or break-it” moment for Gearbox that would determine the fate of the franchise going forward. Despite not having the greatest faith going in, I was pleasantly surprised by how much fun I had playing it. The colorful cast of characters, combined with the great writing, made me laugh, sigh with relief, and gasp at the choices that I made. While the collectibles are overbearing, the combat and build-crafting in this game went well above my expectations, giving players more than they could ever want when it comes to the fast-paced looter shooter grind.
It becomes increasingly apparent as you play through it that Cronos is a passion project, one of those titles that a studio finally manages to develop after hitting it big with a commercially successful release. Following something like Silent Hill 2 with an entirely new horror IP takes a lot of confidence, but that bold move has certainly paid off, as Bloober Team’s vision and execution are tremendously impressive.
While not the perfect game for someone searching for a lot of replayability, Hide the Corpse makes for a great VR puzzle game if you’re looking to race the clock and also have a good laugh. It thrives when playing alongside friends or family as you all work together to plot where to hide Gus’ body next.
Cozy gaming is not my main genre of gaming, but Is This Seat Taken? gives me that good brain feeling as I perfected each scenario. While I found the story not entirely interesting, the gameplay loop kept me more than intrigued as I kept passengers happy across its many levels. If doing a few levels before bed had a poster child, I could see this game contending for that prize.
Under the hood, EA made a lot of changes to how gameplay feels between the hashes with every single hit, catch, and pass feeling more precise and impactful. However, with all those changes being made to the game, there are still lingering issues within it that can’t really push the medium forward such as robotic announcing, bugs, and a lack of true innovation. The overall groundwork for what a truly great football game could be is there, and with each passing year, EA is slowly pushing the ball closer to that ever so elusive goal line.
Ruffy and the Riverside can pull you in with its colorful characters and neat swap mechanic, but it doesn’t have enough creative ideas to sustain itself for the long haul. The weird, out-of-nowhere religious writing and ham-fisted dialogue also add a lot of laughably bad conversations in the ending hours. At the end of the day, though, moving around this world, collecting shiny things, and doing swap puzzles is a good enough time that you can get enjoyment out of it, but it’s not something that will stay with you when you put it down.