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NASCAR 25 overall plays and feels great. I have enjoyed my time with it and will likely spend more time in the near future playing online and completing my career mode run (I won’t stop until every championship is mine). Unfortunately, the little negatives add up to take out of what should be a great immersive experience. That being said, I think NASCAR fans are going to have a great time playing NASCAR 25, as they have not had a true simulation racing NASCAR game in years.
Vampire: The Masquerade – Bloodlines 2 is the sequel to an amazing game that was full of life, where everything felt meaningful, and the design felt purposeful. Unfortunately, anything that its highly-regarded predecessor had has been stripped away and replaced with a generic combat system, a story that tries too hard to be the next big crime drama, and a lifeless world with little to do and a Masquerade Court that, like me, has lost all care in the world. Very few benefits outweigh the negatives that have befallen this fictional version of Seattle, leaving me feeling sorry for all the fans that waited 21 years to get a story that, if it wasn’t for the Bloodlines name, would be forgotten to time except by the most faithful scene queens and goths.
Formula Legends has a story mode that would keep fans entertained for hours and hours, but I really can’t imagine sinking the time it must take to trudge through that many races. Despite being an arcade racer, it’s a bit lacking in variety. It’s as if attention to detail is standing in the way of letting players off the leash. With the addition of co-op at the very least, and a complete overhaul of the handling mechanics, it might be a bit easier to recommend Formula Legends. Until then, for now, I’d suggest that you steer clear.
Overall, Escape From Duckov is a game that doesn’t have any jokes aside from the fact that you’re playing as a duck, but anyone who loves extraction shooters will probably enjoy it. All of the basic mechanics are there, alongside a base building progression that feels rewarding to go through. Retreading the same locations continuously can get tiring fast, though. The single-player nature makes this an experience you can shut your mind off to more than its multiplayer predecessors, but that doesn’t mean it’s a calming experience. If you enjoy the grind, this is a game you can take flight to.
Wuchang: Fallen Feathers introduces you to a beautiful new world that is very connected and full of life, with every location being more beautiful than the last. Combined with unique combat mechanics and deep build potential, a lot is going for this game. Unfortunately, the positives are weighed down by some bad level designs and gameplay that force you into specific build styles at certain points to progress. This is only made up for slightly by good exploration and interesting NPC questlines.
Easy Delivery Co. is a game in which, ironically, your mileage may vary. If you’re easily frustrated by a game that leans a bit into clunkiness, you might want to pass. If, like me, you found the intentional blows to quality of life to enrich the experience, I would consider this an open recommendation. Easy Delivery Co. carries plenty of charm, but more than anything, it plunges players deep into a calming isolation. Loneliness can kill, but in this case, it’s a nice opportunity to crank up the radio and pretend like you have a full-time job.
Sonic Racing: CrossWorlds is a brilliant game for those who love the circuit track mindset, but want a little pizzazz thrown in there. It sticks to what worked in Sonic & All-Stars Racing Transformed but adds to it and makes an experience that sits directly beside that game, which is often regarded as the best in the series. The races are chaotic, and the variability of the outcomes is wide. Add to that the charm and celebration of the past 20 years of Sonic and friends, and you have a highly enjoyable title that wrestles away the title of best racing game of 2025.
Borderlands 4 was the “make-it or break-it” moment for Gearbox that would determine the fate of the franchise going forward. Despite not having the greatest faith going in, I was pleasantly surprised by how much fun I had playing it. The colorful cast of characters, combined with the great writing, made me laugh, sigh with relief, and gasp at the choices that I made. While the collectibles are overbearing, the combat and build-crafting in this game went well above my expectations, giving players more than they could ever want when it comes to the fast-paced looter shooter grind.
It becomes increasingly apparent as you play through it that Cronos is a passion project, one of those titles that a studio finally manages to develop after hitting it big with a commercially successful release. Following something like Silent Hill 2 with an entirely new horror IP takes a lot of confidence, but that bold move has certainly paid off, as Bloober Team’s vision and execution are tremendously impressive.
While not the perfect game for someone searching for a lot of replayability, Hide the Corpse makes for a great VR puzzle game if you’re looking to race the clock and also have a good laugh. It thrives when playing alongside friends or family as you all work together to plot where to hide Gus’ body next.
Cozy gaming is not my main genre of gaming, but Is This Seat Taken? gives me that good brain feeling as I perfected each scenario. While I found the story not entirely interesting, the gameplay loop kept me more than intrigued as I kept passengers happy across its many levels. If doing a few levels before bed had a poster child, I could see this game contending for that prize.
Under the hood, EA made a lot of changes to how gameplay feels between the hashes with every single hit, catch, and pass feeling more precise and impactful. However, with all those changes being made to the game, there are still lingering issues within it that can’t really push the medium forward such as robotic announcing, bugs, and a lack of true innovation. The overall groundwork for what a truly great football game could be is there, and with each passing year, EA is slowly pushing the ball closer to that ever so elusive goal line.
Ruffy and the Riverside can pull you in with its colorful characters and neat swap mechanic, but it doesn’t have enough creative ideas to sustain itself for the long haul. The weird, out-of-nowhere religious writing and ham-fisted dialogue also add a lot of laughably bad conversations in the ending hours. At the end of the day, though, moving around this world, collecting shiny things, and doing swap puzzles is a good enough time that you can get enjoyment out of it, but it’s not something that will stay with you when you put it down.
Overall, the Gex Trilogy is a great purchase specifically for the gamer who played these games in the 90s and doesn’t have access to them anymore. Anyone outside of that, it’s a hard sell. The rewind feature helps make up for a lot of shortcomings in these games but being forced to hear Gex repeat the same lousy jokes even more than if you were playing without it is a hell of its own.
With its charming hand-drawn animations and snappy, yet demanding gameplay, Alien Hominid HD is a game that has stood the test of time. The revitalization of this title in 2025 means that gamers who were born after the golden age of flash games can get a peek into the past and come across the origins of key gameplay mechanics that are standard issue in today’s gaming climate.
Elden Ring Nightreign stands as a great way to switch up the normal Souls formula while still keeping it faithful to its roots. The battles are fantastic, the world is finely crafted, and the gameplay is top-notch. I had a blast running through each of the Night Lords, and I don’t think I am going to stop anytime soon. However, the game removes the need to adapt on the fly, which was quite disappointing to me. While the multiplayer is good, it doesn’t quite hit the mark when it comes to communication. Overall, Elden Ring Nightreign is a great new iteration in the genre, but just like Dark Souls 2, it doesn’t quite live up to what came before it.
Outside of some rough edges, Among the Whispers – Provocation has a lot going for it. The things that stood out the most for me were the in-depth stories that were crafted for each individual family member that spans a rather large family tree. Keeping that in mind this excites me even more when I think about the prospect for future maps, families, and maybe even new ghost hunters. That said, with a large map available to the player I expected a lot more substance in the various rooms and corridors of this now vacant mansion.
Unless you have a group of friends that you trust to have a good time with, I can’t recommend playing Among Us 3D over the regular game. The player count seems to be quite minuscule compared to original, which makes sense considering there is no integration with console platforms here. Playing the game in first-person is really cool the first time, but you quickly see how you’re still playing the same game at the end of the day. I wish I knew other people that had the game so I could possibly have a better experience, but my time with Among Us 3D was nothing more than annoying and quite the waste of time spent hopping between lobbies just trying to find a decent game. I would say you’re much better off sticking with the 2D game over this.
Kiborg is an unapologetically fun and somewhat addictive beat-em-up title that I heavily enjoyed. The developers did a great job enhancing the combat, adding more upgrade paths, weapons, and enemies, and did a wonderful job adding more variety to the arenas. The main hindrances that Kiborg faces are the numerous bugs that I encountered and the lack of boss variety.
The second chapter of Lost Records: Bloom & Rage had a mix of high moments that made it worthwhile to play and low moments that made me wish Don’t Nod had returned to the drawing board. The first chapter, despite its major flaws, introduces the player to an interesting story and a unique mechanic that allows you to record your adventures and relive the 90s era. Unfortunately, the second chapter does little to improve upon what the narrative team set up in the first chapter and leads the player off a narrative cliff into an abyssal void.