INFINITY AREA
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Marathon had the potential to be a good extraction shooter thanks to its world and level design, but with an unreadable interface, sometimes frustrating gameplay, and especially crashes caused by the anti-cheat, the experience quickly becomes tedious. The game clearly needs major fixes before returning to it.
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John Carpenter's Toxic Commando is a true playground for fans of cooperative and solo FPS games. With fun and immediate gameplay, impressive graphics, highly satisfying weapon and vehicle customization, and a deep skill tree, the game delivers on its promises. Despite a few drawbacks such as the absence of French voice acting and limited character customization, the experience remains highly recommended. If you enjoy fighting hordes of zombies while evolving your playstyle, this title is definitely for you.
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A brief, suspended moment that won’t speak to everyone. Dear Me, I Was embraces its short-story format and unique vision, with no extra modes or unlockable content. For those open to experiencing a video game short film, it leaves a surprisingly lasting impression. Ultimately, Dear Me, I Was is aimed at a curious audience, ready to challenge their definition of video games and embrace this kind of hybrid creation.
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Resident Evil Requiem pulls off an impressive feat by blending modern gameplay mechanics with the grimy atmosphere of its origins. It delivers a particularly dense horror adventure, packed with nods and references, satisfying both fans of pure scares and adrenaline-fueled action junkies alike. The remaining question is whether the next installment will finally dare to clearly resolve the narrative arcs left hanging.
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Street Fighter 6 achieves what few fighting games manage: satisfying the most demanding competitive players while fully welcoming newcomers. Dense yet readable, spectacular yet understandable, it lays the foundation for a long e-sports cycle, supported by deep systems and a very comprehensive content offering.
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RIDE 6 is simply the most accomplished entry in the franchise. More beautiful, more feature-rich, and more demanding, it stands as an absolute benchmark in motorcycle racing simulation. Despite a few imperfect choices, the experience delivered by Milestone comes close to excellence and will delight both newcomers and purists alike.
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Cairn is one of those games that demands true physical and mental engagement. It rewards patience, observation, and curiosity, offering an adventure that is both harsh and poetic. More than just a climbing game, it is a vertical introspection, a constant dialogue between rock and soul. And even though the mountain gives no quarter, there is something profoundly human in this ascent.
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As you might have guessed, MIO: Memories in Orbit is a true favorite. Its fast-paced gameplay, striking art direction, and the deep mysteries of the Ark make it a must-play of 2026. While I’m not usually the type to revisit a game once finished, I find myself here returning to dialogues and rereading item descriptions to learn even more about this fascinating universe crafted by Douze Dixièmes. Exploration is a constant pleasure, guided by a map with organic paths and an unforgettable atmosphere.
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#Drive Rally is a charming, accessible arcade rally game with outstanding art direction. It offers a smooth and relaxing experience, perfect for players who want to unwind without the pressure of a demanding simulation. Its main limitations lie in a lack of challenge, sometimes flat level design, and surprising omissions, such as jumps. Despite this, the driving pleasure and visual atmosphere make it a very pleasant surprise.
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In the end, A.I.L.A leaves the impression of a survival horror that is as fascinating as it is uneven, constantly swinging between bursts of atmosphere, exciting meta ideas, and mechanics that are too often clumsy. Driven by a strong concept and occasionally impressive execution, but held back by uneven writing, disappointing combat, and a lack of polish, Pulsatrix’s game will primarily appeal to thrill-seekers willing to overlook its flaws for a unique horror experience.
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TRACKED: Shoot to Survive is a raw and intense experience that fully justifies buying a VR headset. Despite a sometimes confusing interface and a few technical issues, such as equipment loss, its brutal immersion and demanding gameplay make it a must-play for survival fans.
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ARC Raiders is a technically impressive extraction shooter but fundamentally boring. Embark Studios delivers a frustrating, repetitive, and unbalanced experience, weighed down by an ill-conceived monetization model. Despite its aesthetics and exemplary execution, the game sorely lacks soul and gameplay enjoyment. At this point, it’s better to wait for significant updates before investing time or money.
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The Outer Worlds 2 establishes itself as a true love letter to the modern RPG: ambitious, polished, and generous. Despite a few minor flaws, it redefines the standards of the genre for 2025 and confirms Obsidian’s undeniable talent.
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Silent Hill f marks a successful return for a cult saga, brilliantly handled by NeoBards following the Silent Hill 2 remake. With its captivating atmosphere, memorable creatures, and remarkably coherent setting, the game stands as one of the best horror titles of the past five years. Despite minor pacing issues and a slightly short first ending, Silent Hill f manages to honor the series’ legacy while reinventing it intelligently.
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A spectacular and generous return to form, brushing perfection despite frustrating but fixable balancing flaws.
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MindsEye is a complete disappointment. Despite an engaging audio introduction, everything else collapses: archaic gameplay, pervasive bugs, a confusing story, and subpar performance. Sold at a premium price, this title feels like an unfinished project disguised as a finished product. Best avoided.
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