Chris Edgerton
If EA Sports UFC came out every year, I wouldn’t feel as pessimistic about UFC 5, but after a three-year wait, this is only a serviceable attempt at best; you will only have as much fun as the people you match up with want to. Too many legacy issues are glued onto this game, and it’s such a shame that EA Vancouver doesn’t have any desire to do anything other than this odd half-live service deal with outfits.
F1 23 takes big swings, and most of them pay off. F1 World is a solid foundation that can be built on year after year, and Braking Point is an engaging story mode you can play through once. But the general shift into more multiplayer focus without the proper tools to make it function fluidly leave this more of a game for full cockpit racing sim heads than regular race fans.
Street Fighter 6 is the game that proves what disability advocates have been saying for decades: You can build an accessible game without taking away any of the depth that it has. I want every single fighting game to follow this exact lead. The game’s new systems and eclectic cast have far outshined the lackluster World Tour.