If you’re into numbers there is much to love about Offworld Trading Company. It is all about the bottom line and getting those figures to add up. The novel use of money not just as a resource but as liquidity for your company allowing you to purchase all the other resources you require is initially confusing, but ultimately rather wonderful when you fully understand it. The trouble is that all these numbers begin to feel rather heartless after a few hours.
A fantastic sandbox for experimentation, yet this framework is not backed up by a rich environment. It is screaming for more involving missions, plots and choices to make you feel like this is a game from this millennium rather than a mere tribute to those from the previous. It certainly does a superb job of revitalising Syndicate for this generation, but it feels like it could be so much more.
Going backwards from Bloodborne feels almost archaic, and it takes some time to settle into that once familiar gameplay. However Dark Souls II: Scholar of the First Sin offers the chance to revisit that still fantastic and familiar world with a slight twist to proceedings and a respectable face lift. The addition of the DLC makes this package more than worthwhile for any fan of From Software's catalogue, but those that already own the content on another platform may find the investment too high.
It is still utterly fantastic to play. It is still one of the best action fighting mechanics in gaming. It still invokes that deadly and intense sense of failure matched with the heady highs of success that few other games (if not any entertainment) can match. It is still enriched with the uniquely mysterious touch of Miyazaki and From Software and that is all that it really needs to be.