Wesley Lantz
The Good Life is a charming and unique "debt-repayment RPG" that sets itself apart with its humor and character, but its lackluster gameplay, bizarre tonality, and overall lack of polish make that charm wear off quickly.
Pathfinder: Wrath of the Righteous is a beautiful CRPG with solid mechanics, but for any player that is less than a veteran of the genre, it's a sloppy, soggy mess of an experience that kills any desire to learn more.
Unbound: Worlds Apart is a thoughtfully crafted twitch platformer, though its odd blend of gameplay styles leaves it feeling, ironically enough, caught between two worlds.
Wildermyth serves as a perfect entry point to newcomers to tactical RPGs, with beautiful artwork, a brilliant blend of strategy and storytelling, and a wealth of user-created content that will keep players coming back for more.
The Game of Life 2 fails to build meaningfully upon a classic title, instead opting for superfluous DLC and an inflated price point, making for a final product that feels, ironically enough, lifeless and bland.
New Pokémon Snap is a beautiful exploration of the world of Pokémon with thoughtful mechanics and puzzle solving, though its tendency towards forced grinding and replays makes some of the charm wear off near the end.
Blind Drive takes a unique concept, polishes it to its fullest extent, and delivers an entertaining and engaging experience the whole way through—though its objectionable content may leave some players with mental road rash by the end.
Disjunction's gorgeous art and thoughtful narrative are its strong points, but its frustrating performance issues and lack of gameplay and environment variation keep it from achieving its developers' high hopes.