Disjunction
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Critic Reviews for Disjunction
An eerie, hypnotic sleuther - and a cracking first effort from a miniature team.
A compelling story and speedy stealth make up for Disjunction's less even moments.
A surprisingly deep and absorbing cyberpunk stealth-action role-player that transcends its low-tech visuals and basic presentation.
“Disjunction” sounds like a made-up word, but it is used to describe something that has a “lack of correspondence or consistency,” according to the dictionary. And that is an apt description of this game that wears this word as its name. It attempts to blend two diametrically opposed gameplay systems — a novel concept — but does so sloppily, resulting in a disjointed, discordant, and disappointing experience that substitutes repetition for depth. Hotline Miami and Metal Gear deserve to be fused together to form some sort of upgraded cyborg, but the two have just been haphazardly fused into a mass of bloody flesh and rusty metal that’s better off left in either a biohazardous waste bag or the scrap heap.
Slick, intuitive stealth gameplay serves as Disjunction's backbone, though the supporting systems and level design could do more to lighten its burden.
Ape Tribe Games' debut title Disjunction provides a thrilling narrative that changes based on how players approach each situation.
For what it’s trying to do, Disjunction does a pretty damn good job. Hitman 3 just launched and might end up wrapping a garrote around Disjunction’s neck. Though, if you’ve had a hankering for some old-school Metal Gear action with solid mechanics, a well-written story that offers replayability, and a musical score that’s been given genuine love and care, Disjunction is for you. Sure, it can get somewhat repetitive. And I did run into a few hit detection issues that cost me a life.
Disjunction is a stealth-action RPG that seems to focus more on the "stealth" and less on action or even RPG. The framework is there for a better game, but it sadly fell short of what it could have been.