Michael Leri


54 games reviewed
70.2 average score
70 median score
42.3% of games recommended
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Oct 16, 2019

Stela is similarly brief but also a fleeting experience that doesn’t make much of an impact while you’re playing or linger once you complete it mostly due to its hollow world.

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Oct 8, 2019

Nothing is particularly extraordinary nor is any one aspect less than solid but there’s a commitment to the vision here that had modest and realistic goals. Concrete Genie paints within its humble parameters and still makes a lovely piece of art even if it isn’t The Starry Night.

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Oct 7, 2019

Apart from its nuanced storytelling, Indivisible is a brilliant vertical slice of a more fully featured game that doesn’t exist. Almost all of its ideas seem like prototypes stuck in their early phases that are waiting to be fleshed out.

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After the huge whiff last time around, Yooka-Laylee and the Impossible Lair is undoubtedly an improvement — a small one, but an improvement nonetheless. But an improvement doesn’t guarantee greatness and this game makes that clear.

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Sep 23, 2019

Like its protagonist, The Surge 2 is built from disparate parts from other things, but unlike its protagonist, the game ends up being a boorish abomination that can’t properly combine the various elements that it has directly lifted from other sources. It’s not only one of the worst Souls-likes; it’s also an awful game above all else that should be sent straight to the scrap heap.

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Aug 30, 2019

Like any good relationship, Catherine: Full Body is worth sticking with for its positive qualities. There will be hardships and sometimes you’ll cringe at what’s going on, but there are few other titles that display adult themes with as much nuance in addition to being a tough, but satisfying puzzle game.

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Despite its technical shortcomings, Man of Medan is a decent maiden voyage for Supermassive’s new Dark Pictures Anthology series.

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Aug 27, 2019

The charm that covers nearly every inch of this game is also infectious, especially as this medium can better actualize its main characters’ imagination into something playable.

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Aug 26, 2019

From its narrative to its world to its puzzles and combat, Control intrigues its players and invites them to think and rewards them handily for doing so; a true remedy for overly linear and coddling game design.

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Intentions to do something different are appreciated, but the way these additions sabotage the previously pristine core mechanics will only make your blood boil instead.

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