Deep down, Torchlight III could be a great game. If the developers revamp the map and UI issues I pointed out I'd be over the moon. But in its current state I can't in good conscious tell you to pay full asking price. Hold off until this is either patched or on sale.
You know a game has consumed your life when it seeps into your dreams. That's exactly what happened to me. I'm seeing Triangles floating atop heads and planning strategy in my sleep. Not the worst way to sleep but also not the most relaxing. I'm craving yakisoba pan all the time. No other games exist while you're playing 13 Sentinels: Aegis Rim. Don't even bother trying to play anything else. Your brain simply won't let you.
All in all, I'd recommend Doraemon Story of Seasons to fans of the series and farming sims alike. Sure, you won't get to experience marriage like other SOS games, but you do get fancy doodads. There's plenty to do, lots of ways to spend your coin, and fishing is super easy and relaxing. Just a great way to unwind at the end of a long day.
I sincerely wanted to enjoy this adventure. Everything I had read about it excited me but here I am, feeling as though I wasted too many hours and grew a dozen new white hairs stressing over a game that was just not ready to be released. From in-game glitches to progression-halting bugs, what little fun there was ended up marred by a game that just didn't feel finished.
My three strikes rule had been triggered. It was time to put No Straight Roads aside for something else. It's not a bad game, and if Metronomik updates it to address my concerns I would be glad to get back into the groove of things. The story is engaging and the music sticks in my head for hours but poor controls and bad camera angles have ruined what should be a fantastic game.
The very best thing about FAIRY TAIL is just how much fun the game is. Absolutely nothing about this game feels like a chore. It's a delightful romp through Fiore following Natsu's story from X791 arc onward. Not having to grind for hours on end may be the most refreshing part of it all. My JRPG junkies know all too well how much time we tend to spend power leveling characters just so we can move the needle forward. Every aspect of Fairy Tail has been expertly crafted and balanced perfectly in this reviewer's opinion.
Othercide provides a challenge without breaking the player's spirit. It hits on all the right notes of an engaging turn-based game, accentuated by the integrated roguelike elements, and an artistic beauty. Add in the lore and you have a pretty solid title worth checking out.
There's one thing I am really torn up about with this game. On one hand, I want more puzzles. They were challenging but not so tough that I ever found myself frustrated or searching the internet for answers. That said, I don't think that I would have enjoyed dragging out the story. It was already such an emotional rollercoaster, and stretching it out further would dishonor the struggle of these two characters. A Fold Apart is a near-perfect indie game and one every person with a beating heart should experience.
Even though it was a short game, The Inner Friend lingers in the back of your brain long after you put the controller down. It's an emotional journey exploring childhood fears and trauma, and might just have you pulling out your favorite stuffed animal for a reassuring squeeze.