I'm not one of those people who wants to jet off into space and attempt to colonize or explore another planet. I've seen the Alien movies. Moons of Madness promised a fictitious version of Mars from the comfort of home, with all of the suspense and jump-scares a girl could want, but unfortunately fails to deliver. As much as I wanted this horror fantasy, I can't bring myself to go back to Mars. My patience has worn thin. Every time I hover over the graphic on my PS4 I audibly groan. Perhaps I'll find the energy to return to it at some point, but much like the game itself, I'm not in a rush.
Warning: This Persona 5 Royal review contains minor spoilers. So if you want to remain completely oblivious, the TL;DR version of this review is this: if you loved Persona 5, P5R seamlessly integrates the new characters and adds many awesome new features that I think you will love.But the number one reason I am most excited about playing Persona 5 Royal (and I'm betting this is the same for you, too) is to woo my new waifu, Kasumi. I hope this game steals your heart all over again, just like it has mine.
All in all, Granblue Fantasy: Versus is a decent fighter whether you play solo or not. My biggest drawbacks are the "story" and the game's eleven-character starting roster. I suppose the plus side of having so few characters means that you'll pick a favorite pretty quick and have time to master their command list. Some of the series' more popular fighters are coming out as DLC relatively soon. Not a great selling point, if you ask me. But with roots in the gacha-game genre, I shouldn't have expected any less.
That said, Journey to the Savage Planet is such a ridiculously zany and wonderful game. No matter how many times I die, whether it be to a monster I just didn't see or missing a grapple after grinding my way up the Spire, I look forward to returning to my corpse and giving it another go (and a proper burial). Whether you play the game solo or with an online coop partner, I hope you enjoy your time on AR-Y 26 as much as I have.
Lost Ember clocks in at about six hours per play, depending on your particular style. That's a pretty decent amount of time for you to experience the story and get to know all the types of wildlife available. Add on a couple more runs to find all of the hidden items and I'd say it is well worth the $29.99 US price tag. If you're a fan of games like Journey and What Remains of Edith Finch, make sure to check out Lost Ember ASAP.
But sentimental value only goes so far. Shenmue III should have been the final game in this trilogy, all loose ends tied up and (re)vengeance served. Instead, Suzuki-sama hopes to continue Ryo's story and with little improvement made over the past two decades and I fear that a fourth game will stick to this same stagnant formula. Disappointed as I am with this news, my real hope is that he can pull off a fourth and final game sooner than later. Because as much as I love this series, I'd be lying if I didn't admit to feeling let down with this revival and worry about ever seeing the end of this tale.
All in all, Sparklite is a pretty fun game. It's vibrant and cute and as a fan of pixel art, I admit that I may be a little biased. However, thanks to its rogue-lite elements, you can play in short spurts or sit down for a few hours at a time which is a real plus in my books.