Rick Lane


53 games reviewed
67.8 average score
74 median score
42.0% of games recommended
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80 / 100 - Partisans 1941
Oct 14, 2020

Partisans combines a classic real-time tactics structure with more flexible systems for a winning formula.

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Sep 3, 2020

Colorado is a cold and violent den of outlaws in this characterful action game that gives players choices over its benighted society, but lacks a distinct hook

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82 / 100 - Iron Harvest
Aug 31, 2020

Iron Harvest's mech-based strategy can burn a little slow, but the payoff is undoubtedly worth it.

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Aug 25, 2020

With genre music battles and stylish design, this should be great – but it can't decide whether it's a third-person fighter or a rhythm-action game

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91 / 100 - Factorio
Aug 24, 2020

Buy Factorio. Build Factorio. Become Factorio.

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80 / 100 - Mortal Shell
Aug 17, 2020

Both its world and story are entertaining to investigate, with glimpses of brilliance hidden amidst its gloomy environments and obscure characters. Ultimately, Mortal Shell is not a Souls game, but it is the best not-Souls game I've played so far.

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Aug 13, 2020

Total War heads to the Bronze Age for an entertaining and evocative brand of strategy.

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70 / 100 - Paper Beast
Aug 5, 2020

Paper Beast's origami animals delight, but the resulting game is less than the sum of its parts.

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Ultimately it doesn’t matter who you’re fighting or why. What matters is the fight itself, the spectacle and the flow. Superhot’s self-directed choreography emerges triumphant; stylish, dynamic and gripping.

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Jul 6, 2020

If you’ve always fancied painting a big map in the colour of WAR, but get intimidated by complex UIs, there are certainly worse places to start. That said, I’d be more inclined to recommend something like the aforementioned Unity Of Command, which cuts right to the heart of large-scale strategy without a single mini-game in sight.

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