Matt Miller


88 games reviewed
78.9 average score
80 median score
56.3% of games recommended
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8.8 / 10.0 - As Dusk Falls
Jul 18, 2022

As Dusk Falls hides many secrets down the winding paths of its story web, and by its nature, you won’t get the full picture in any single playthrough, encouraging replayability. But you may also be tempted to play through one take on the story and then step away, content that you’ve seen “your” version play out. Either way, this is a weighty and gratifying excursion into interactive drama, confident enough in its writing to not rely on superpowers or fantasy. For players interested in the progress of interactive narrative frameworks, it’s a laudable success. But even for someone who never plays games, it works. That’s because good characters and storytelling make for a universal experience, and this is a project that has both.

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6 / 10.0 - Card Shark
Jun 1, 2022

Card Shark features an attractive art style, subtle writing, and a promising premise. But I couldn’t get past my dislike of the core gameplay encounters and the endless teaching segments. I applaud the effort to pull together a unique concept, but the accompanying frustrations mean I have to discourage a sit-down at this particular table.

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Mar 8, 2022

The Witch Queen is an especially robust expansion, with a particular focus on customizing the play experience and rewarding longtime players’ investment in story and systems. If it’s not the most welcoming moment for players to jump in, that may be a price the developers at Bungie are willing to pay at this point. The long-running story arc that opened in 2014 is gradually steering toward a climax, and it’s possible the developers are increasingly interested in building a ride for those who have been in the vehicle for a while now.

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9.3 / 10.0 - Halo Infinite
Dec 6, 2021

A big game with a lot to offer through long-term multiplayer engagement and subsequent campaign plays; the whole thing feels rooted in legacy, but looking to the future

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Oct 1, 2021

More enjoyable and captivating than a first glance suggests, this arcade-style racer is fast and fun

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Aug 19, 2021

I was happily surprised by the breadth, depth, and challenge of the Iki Island expansion. For new players, it will extend an already lengthy adventure into something more. Meanwhile, returning players should be thrilled at how well this experience dovetails out of an already stellar game. Iki Island is what I want out of single-player game expansions. And it’s further proof (as if we needed any more at this point) that Sucker Punch has a standout new property to continue building on.

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7.8 / 10.0 - Axiom Verge 2
Aug 11, 2021

Clever level design and consummate world-building are great fun, even if the pacing and exploration sometimes lead to frustration

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Jul 2, 2021

Hacking and slashing with friends is always fun, but Dark Alliance has too many problems to recommend when so many other cooperative experiences offer more

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Nov 25, 2020

An engaging story feels like a turning point in the canon, but the game feels diminished after stripping away roughly half of the locations, activities, and other core content

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7 / 10.0 - Bugsnax
Nov 9, 2020

Equal parts bizarre and good-hearted, Bugsnax is a breezy sequence of encounters and puzzles, but the continual errand structure of quests starts to feel like a chore

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8 / 10.0 - Torchlight III
Oct 13, 2020

A simple and no-frills action/RPG that ticks all the boxes, so you can keep clicking the monsters.

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8.5 / 10.0 - Hades
Sep 17, 2020

Supergiant has crafted another beautiful game, this time a story-laden roguelite that demands dozens of hours to fully experience.

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7.8 / 10.0 - Panzer Paladin
Aug 5, 2020

A worthy homage to the early Mega Man games, but some aspects of retro design would be better left in the old days

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9.5 / 10.0 - Ghost of Tsushima
Jul 14, 2020

At turns both melancholy and thrilling, Ghost of Tsushima is the open-world action formula at its most mature and immersive. Deep, rewarding, and hard to put down

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8.5 / 10.0 - Deep Rock Galactic
May 26, 2020

A fantastic cooperative experience that delves deep into one narrow corner of fantasy tropes – the dwarven love of hard work and pretty rocks.

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8.5 / 10.0 - Gears Tactics
Apr 27, 2020

Inject some much-needed adrenaline and storytelling into the tactics milieu, even if the campaign wears out its welcome

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Apr 3, 2020

Innovative mechanics make a strong first impression, but the action, music, and bombastic tone of the narrative all wear thin after a few hours

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8 / 10.0 - Roundguard
Mar 25, 2020

Cutesy and clever, this repeatable adventure captures many of the addictive qualities that made its inspirations into phenomena

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6.3 / 10.0 -
Feb 6, 2020

Too much grinding and a limited array of tactical options hold the game back

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Dec 10, 2019

Even with occasionally questionable jumping sequences, this emotionally fraught journey is a potent statement on the nature of love, memory, and loss

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