Andrew Reiner
- The Legend of Zelda
- Grand Theft Auto
- Super Mario Bros.
Andrew Reiner's Reviews
The story is fun to follow, but the real joy comes from playing levels over and over again to create the perfect combo run
The story delivers a nice payoff at the end, making the difficult puzzles worth the time
Dead Mage belts three home runs: one for the story, another for the action, and the last for the deep and interesting RPG elements
Some of the content is hit or miss, but the story is told nicely throughout and ends up being an enjoyable way to relive this saga
Exploring small towns is still fun and rewarding until you have to engage in battle and dialogue. Then it falls apart
Jedi: Fallen Order tells a new Star Wars story and takes players to new places. It sits nicely alongside the Rebels and Resistance TV shows, which also dare to be different
The story and writing are still clever, but Dan's adventure hasn't aged well, and ends up being a chore
Leveling up guns is ridiculously fun, and the breadth of modes keeps this experience from feeling repetitive. This is a game you can sink tons of time into
Playing with friends can be fun, especially when stealth is working. But whether the game "works" is the key question at all times
The Surge 2 is challenging, but finds ways to continually reward the player, whether it's a new piece of armor, weapon, or a life-saving shortcut
GreedFall's writing is solid, and the player choice is fun to engage in, but the game needs polish and more meaningful action
Gears 5 delivers plenty of excitement in its encounters and story, and offers nearly endless thrills in its excellently crafted multiplayer experiences
Smashing up cars is fun, and Wreckfest is an old-school racer that delivers on that thrill
The uninteresting story has plenty of dull moments, but isn't enough to kill the thrill of trying to keep all of the characters alive, especially when played with friends
Astral Chain is fun from start to finish, and gives the player plenty to chew on in terms of side missions and post-game content
The bland level designs and baffling character progression hold the action back and make it somewhat of a slog
Beenox did a great job preserving the original content, and found avenues to add to it in meaningful ways
Combat is a weak spot, but the story is engaging to the point that I didn't want this episode to end
Most of the content is amazing and fun, but the loot issues and microtransactions come close to being a self-inflicted Fatality for NetherRealm
Iron Rain provides plenty of content, but Yuke's EDF debut doesn't change much