Kyle Hilliard
- The Legend of Zelda: Ocarina of Time
- Portal 2
- Mega Man X
Kyle Hilliard's Reviews
Breath of the Wild is a feat of design and polish. Hyrule feels like a real place, and the journey Link and Zelda undertake to defeat Ganon is compelling
Dragon Quest Heroes II is a step backwards from the first Heroes, but represents a solid Dynasty Warriors-style action game. It gets repetitive, but taking on a massive army single-handedly is fun
Bye-Bye Boxboy marks a high point for the series, and has some of my favorite puzzles in the trilogy
Gnog is a relaxing puzzle experience. None of the boxes make your brain hurt, but each offers a rewarding set of engaging tasks
Rime's puzzles rarely challenge, sometimes making you feel dumb for missing the obvious solution rather than smart for figuring them out, but the journey is a strong one with a satisfying ending
Ever Oasis is a unique pastiche of familiar ideas, but no single element rises above the rest. Even so, I was eager to keep upgrading my character and oasis throughout
Agents of Mayhem is absurd, but it leans into its own insanity in a charming way and backs it all up with fun, destructive action
Sparc is limited in terms of features and tangible incentives to keep playing, but the core sport is fun
Heat Signature demands you learn its intricacies. When you finally do, the infiltration stories you walk away with are legendary
The Fractured But Whole is a worthy follow-up to one of the best video game adaptations of a TV show ever made. It has consistent humor, a story with a satisfying pay-off, and a fun new combat system
You won't find much incentive to return to Alola if you enjoyed your original trip, but if you skipped Sun and Moon's 2016 release and want to play a new Pokémon game, this is your best bet
I'm glad Skyrim VR exists. I like seeing developers like Bethesda experiment with its fully featured triple-A games in VR, but Skyrim was not a game made for the platform and it shows
Save the Light is an especially good extension of the show, but it also functions as a decent, standalone RPG. Bugs and technical issues do hold the experience back significantly, unfortunately
A Hat in Time feels like a labor of love from a team that adores classic platformers. Its negative elements, like the visuals and lack of polish, are overshadowed by the fantastic gameplay and silly sense of humor
Gorogoa has a great style, but the puzzles aren't satisfactory and its narrative is too ambiguous to leave behind any lasting impact
Crawl is a fast brawler with constantly shifting alliances that lead to excitement, confusion, and chaos all in equal measure
Shadow of the Colossus is a masterpiece, and developer Bluepoint has done a fantastic job bringing it to a new generation
Iconoclasts plays well, looks great, and has some strong level design, but the unexpected highlight is a narrative that examines topics like religion and environmentalism in a well-realized world with real consequences
Fe is neither a good platformer or a compelling puzzle experience, and its narrative inspires a disinterested shoulder shrug
Moss tells an interesting story with an adorable protagonist. I count it among my favorite VR experiences