Danny Neleman
Difficulty spikes and sluggish controls detract from the experience in an otherwise enjoyable game. However, the gameplay fundamentals are solid and the game looks and sounds amazing.
It offers quite a bit of content with fun and engaging puzzles that pushes you to do more than look for patterns. It actively supports you to try, fail, and eventually solve it's 30 levels. SokoMage adds a lot to the core Sokoban gameplay which revitalizes the concept considerably.
Super Woden GP 2 feels like a toy box overloaded with content, featuring 180 different cars and dozens of tracks. Arcade racing enthusiasts are in for some good old-fashioned fun. Unfortunately, you have to grind your way through the game to unlock and enjoy all it has to offer.
SCHiM is an endearing, highly stylized experience that misses the beat on one or two critical elements in its design. It's visuals and controls motivate you to play through to the end, but actually having something to care about would evolve this game into the upper echelons of indie game development.
Crow Country is a well written story survival-horror adventure that keeps you dig through the abandoned theme park for clues and missing objects while unravelling the story of Mr. Crow. It feels like a labor of love for old school genre classics and horror tropes. The PS1-era graphics add a lot of flavor to the mix as well.