Maisie Scott
Aliens: Fireteam Elite 2 rebuilds its classes and adds a genuinely clever Specialist system, but stuttering, crashes, and a campaign that runs out of content too fast keep it from being the leap forward it should've been.
Duskfade succeeds because it knows what kind of game it wants to be. It doesn’t try to reinvent 3D platformers or compete with big AAA productions. It takes the most enjoyable parts of the genre and builds a modern adventure around them. It’s not a perfect outcome, but it’s accessible, fun, and packed with the kind of personality that made classic platformers special.
No More Room in Hell 2 is at its strongest when it reminds you that survival is supposed to be difficult. You are not meant to feel completely safe, and zombies are not simply targets waiting to be cleared from a room.
Finding Polka may not be the biggest or most technically ambitious game of the year, but it does something arguably more difficult: it leaves an impression. It makes players laugh, encourages them to look closely at every corner of its beautifully drawn world, and eventually hits some genuinely emotional notes.
Big Walk works because, at its heart, it understands that multiplayer games don’t need to be competitive, combative, or constantly active to be enjoyable. The best moments come from communication, exploration, mistakes, and unforeseen circumstances that arise when a group of people works together to solve problems.
The Division Resurgence has enough content, variety, and depth to make you want to come back and do another mission, and that might be its biggest accomplishment as a free-to-play mobile shooter. The mix of solo play, co-op activities, and different progression options also gives you enough flexibility to break up the grind when it starts feeling repetitive.
Le Mans Ultimate has evolved into one of the finest endurance racing simulators, delivering outstanding VR immersion, authentic physics, and impressive presentation despite occasional optimization issues and demanding hardware requirements.
Lunarium is a beautifully crafted Soulslike with rewarding combat, memorable visuals, and strong exploration. Its familiar story and reliance on parrying won't suit everyone, but fans of skill-based action RPGs will find plenty to enjoy.
Truck-kun is Supporting Me from Another World?! is a funny, inventive arcade racer that makes the most of its one map, backed by a standout soundtrack and a core loop with real personality.
Mistfall Hunter reinvents the extraction formula with gratifying RPG progression, satisfying combat, and a memorable fantasy setting. Some technical and design issues hold it back, but the foundation is solid.
Dystopicon turns into a genuinely compelling little dystopia. One that earns its comparisons to the classics it's borrowing from. It won't click with everyone right away.
The Planet Crafter is one of the most quietly engrossing survival games to come out in a while. By removing the fighting and making the whole experience about changing the surroundings, Miju Games has crafted a game that is both calming and incredibly engaging. Every machine that is built has a clear purpose, every journey can find crucial new information and every hour spent influences the planet in a visible way.
The Mermaid Mask is a talkative, gorgeous, occasionally too generous mystery that leans on its cast more than on puzzles. The title stands as one of the better detective games out this year.
HYPERWIRED feels like the kind of indie game people could easily become obsessed with once its rough edges are polished out. If future updates improve stability and tighten the controls, this could absolutely become one of the standout roguelike shooters in the indie scene. Right now, though, it feels like a brilliant game fighting against itself. Beneath the crashes and rough controls lies one of the most interesting survival-focused bullet-hell roguelikes released in a long time.
Monopoly Star Wars: Heroes vs. Villains delivers a genuinely fun, fast-moving experience that holds up better solo than you'd expect. And with cross-play spanning PS5, Xbox Series X/S, Switch 1 and 2, and PC all pulling from the same player pool, it shines brightest with other people around the table.
Deathbulge: Battle of the Bands is a super creative, super charismatic indie RPG that stands out in a crowded genre. It makes the jump from webcomics to video games and sticks the landing, with a genuinely funny story, memorable settings, witty writing, and an art style with character to spare.
Aarik and the Ruined Kingdom is a delightful and laid-back perspective puzzle game that uses gems in its gameplay in an ingenious way, despite being a little on the short side.
R-Type Tactics I • II Cosmos offers a great UE5 upgrade to a nice pair of cult-classic strategy games. Despite a steep learning curve and slow pacing, its deep tactical hex-grid combat and massive dual campaigns make it a must-play for genre fans.
Clockfall is one of those Early Access releases where the core concept is strong enough to carry the experience even while the edges are still rough. The fixed dungeon map, the time-as-currency mechanic, and the handoff between dungeon crawling and village defense aren't features that ended up in the game by accident.
Gothic Remake retains the atmosphere of an old favorite but makes it playable for a new generation of gamers. It might not be the flawless modern RPG recreation that many were hoping for, but it does a nice job of explaining why Gothic still matters after more than 20 years.