Raouf Belhamra
- Shadow of the Colossus
- Final Fantasy
- Bloodborne
Raouf Belhamra's Reviews
FBC: Firebreak offers a technically polished experience but lacks the narrative depth that distinguishes Remedy Studio. The game captures the weirdness of Remedy's world with the studio's signature graphics and style, but its shallow story, repetitive structure, and slow progression make it difficult to return to the game as often as those games are known for.
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"Football reimagined with style" Rematch is a bold, refreshing take on football with an arcade feel. The studio has clearly succeeded in integrating the precision of fighting games into the world of football, resulting in a fast-paced and dynamic experience. Its engaging gameplay makes up for some of its shortcomings, particularly in the variety of modes. With continued support, Rematch could make a significant impact on the competitive multiplayer arena.
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MindsEye had huge ambitions and a bold vision. Instead, we received a game that lacked cohesion, polish, and suffered from scattered design and limited gameplay. Despite the visual brilliance of the cinematic scenes, they don't conceal shaky technical performance and a linear style that lacks content. Ultimately, MindsEye is an incomplete experimental experience that may appeal to some fans of interactive storytelling, but will leave most disappointed.
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Kvark recreates the spirit of 90s gaming with a contemporary twist, without shying away from its difficulty or chaos. What it offers is not only a tribute to classic games, but also a standalone experience with its own unique flavor. The world design, reliance on exploration, and brutal combat provide players with a fun challenge.
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Labyrinth of the Demon King is a grueling test of patience, skill, and endurance. It's an unforgiving experience, yet rewarding for anyone who dares to dive in. The game honors the origins of classic survival horror, but adds a distinct character that sets it apart from any modern game. From its toxic environment to its brutal combat and disturbing sound design, every element is designed to keep you on your toes.
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"A bold step forward for action RPGs" Wuthering Waves feels familiar at first, but quickly asserts itself through its dynamic combat and fluid exploration. With stunning graphics and immersive audio, it offers a rich, free-form RPG experience. Despite some flaws in the story and open world, the foundation is solid, and the future looks promising. It's a game worth checking out now, especially with version 2.3.
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"A bold direction that exceeds expectations" Elden Ring Nightreign offers a bold and exciting shift in the identity of the Soulsborne series by incorporating co-op gameplay and fast-paced randomization. It's an experience that balances the usual challenge with innovation, rewarding cooperation, tactical intelligence, and bold exploration. Despite some reservations about the depth of the story and repetition, the game proves itself a strong and refreshing addition to the FromSoftware universe.
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"A new flame in the dark fantasy world" Blades of Fire successfully balances inspiration and innovation. Despite being an AA entry, it has ambitious ideas that it confidently delivers, particularly through its unique blacksmithing system and thoughtful combat. Its emotional narrative and dark fantasy-infused world give it a distinct character. With some improvements, it could become one of the most prominent action-adventure games
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“A glorious return of a legendary classic” The remastered Onimusha 2: Samurai’s Destiny doesn’t aim to reinvent the classic, but rather presents it as it was—but more smoothly and elegantly. The experience retains its challenging, uniquely Japanese feel, and cinematic atmosphere, while adding thoughtful technical touches that open the door to a new audience without disappointing longtime fans.
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"Classic charm with a modern twist" The Elder Scrolls IV: Oblivion Remastered isn't just a remaster; it's a true celebration of the original game's legacy. Virtuos and Bethesda embrace all of Oblivion's charm and quirky flaws in a version that preserves the essence of the original experience, while adding modern additions that ease its modern revival. Despite some technical and design hiccups, the journey has never been more beautiful or nostalgic.
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"A classic experience with a modern performance" Capcom Fighting Collection 2 is more than just a throwback to Capcom's past; it's a bold celebration of fighting game heritage, designed with respect and intelligence. From the mechanical depth of CvS 2 to the chaos of Power Stone 2, each title shines in its own context, while the collection benefits from modern features that enhance the experience without compromising authenticity.
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The Precinct succeeds in delivering a rare experience that blends realistic police investigations with action chases in a style inspired by the 1980s. While it's a promising start with a unique gameplay system and good sound design, repetition and technical issues prevent it from fully shining. The game is exciting, but its performance holds it back.
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"An elegant journey brimming with authenticity" Bahamut and the Waqwaq Tree is not just a game; it's an immersive cultural experience that reimagines the Arabian myth with a unique art style and innovative gameplay mechanics. Starvania succeeds in delivering a visually and aurally integrated work, demonstrating the ability of indie games to create experiences with global appeal and local roots that leave a lasting impression on the player.
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"The best DOOM experience ever!" DOOM: The Dark Ages is a bold and exciting shift for the series, abandoning excessive speed in favor of depth and tactics. Combat is more realistic without losing its usual ferocity. A new arsenal of weapons and abilities, and most importantly, a greater expansion of the story and world of the title, retains the series' hallmarks while letting you know it's a new DOOM. With its modern touch, the game surpasses its predecessors, opening the way for a larger and broader audience.
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"A short but intense psychological horror experience" BrokenLore: LOW is a short psychological horror experience, but it leaves a much longer lasting impact. With a visual style inspired by 90s gaming and a sound design that instills tension at every moment, the game succeeds in creating a claustrophobic and disturbing atmosphere that supports its allegorical story of identity and self-destruction. Despite limited resources and some technical shortcomings, the powerful narrative, art direction, and tense music more than make up for it. It's a promising start to an anthological series that's well worth checking out.
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"When horror becomes a mirror for the self" BrokenLore: DON'T WATCH is not just a horror game; it's a suffocating psychological journey into the depths of isolation and guilt. With a calm yet disturbing art style, the game succeeds in delivering a disorienting and disjointed experience without the need for shocks or excessive visual violence. It's a short but memorable experience, offering a unique model for contemporary interactive horror.
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"The closest digital version to reality" MotoGP 25 is the culmination of years of development, blending technical realism with accessibility. This release combines simulation depth with a welcoming experience for newcomers, proving that Milestone is still capable of evolving the series without losing its identity.
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Chernobyl Liquidators begins with genuine desire and offers touching and immersive first moments. However, the deterioration in quality as the game progresses, the transition to repetitive cleaning tasks, control issues, and poor technical performance detract from much of the experience's value. Despite the ambitious ideas, the execution is largely disappointing. Unless substantial updates are released, the game remains a frustrating experience.
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Despite all the technical flaws and weak narrative structure, there's no denying that Police Shootout is at its core a different vision that attempts to break the mold of simulation games. It's an experience that aspires to be more than just a police game, offering a blend of tactical combat and investigation in a quasi-narrative format. While this ambition is hampered by the reality of limited resources and polish, it produces unique moments that reward those who give it a chance.
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"An adventure that stands proudly among the giants of the RPG genre." Clair Obscur: Expedition 33 is an adventure that stands proudly among the giants of the RPG genre, despite being an independent project. It combines unique strategic combat, a moving narrative emotion, and stunning art direction inspired by Symbolist art of La Belle Époque. The game succeeds in creating an experience rich in meaning and deep mechanics without sacrificing the quality of the presentation or the narrative focus. Some technical flaws are present, but they do not overshadow the overall visual power.
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