Liam Magee
Forgive Me Father 2 is a fun and chaotic game that is filled with beautifully crafted locations that are fully explorable with numerous secrets hidden within. The weapons are incredibly detailed with all kinds of bizarre and haunting variations that will have players afraid of their own weapons, let alone the horrors awaiting them. Bar the lack of some tutorials, the overall gameplay loop is very fun with an interesting story.
While playing Borderlands 4, I constantly found myself enjoying the world that the game is set in, as it was full of colorful landscapes, as well as the numerous forms of life that made the game feel complete. The side quests, as always, were very fun and kept me interested for a very long time, but after a while the long distances to run between them and their objectives did get tiresome.
During my time with Jotunnslayer: Hordes of Hel, I found the experience to be rather fun with the numerous different characters to try, along with the different abilities that could be granted to me to even the score against the enemy hordes. However, I did find the game to only be good in short bursts, completing only a few missions each session, as the grind could get boring rather easily.
During my time with SHINOBI: Art of Vengeance, I found myself enjoying every aspect, from the fast-paced combat to the gripping story and the beautiful locations that I explored. Although the combat was challenging to get to grips with, it felt very rewarding once perfected and even led to many satisfying victories against annoying enemies and challenging bosses.
In my opinion, Fresh Tracks is a unique and fun game full of amazing songs, unique mechanics, and complicated challenges that make it a fun game to play while also providing all kinds of replayability. The characters and world of Fresh Tracks are incredibly detailed, with plenty of unique and colorful scenes that players can easily get lost in if they aren’t too busy trying to survive the constant onslaught of obstacles.
My final thoughts on One Man’s Trash are that it is full of secrets to find that can be fun for those who are looking for a mystery hunt, but in terms of gameplay, it can be very boring and repetitive if played for a long period of time.
Magic Inn is a very vibrant and detailed game that puts emphasis on being able to cook good food and design a lovely inn that customers would want to go to, while also having fun gameplay mechanics that keep the player involved.
For me, Dead Take was a unique and haunting psychological experience that stayed with me for a long time, even after completing it, while also being an enjoyable puzzle-solving escape room-like game filled with mystery and intrigue that had me guessing the entire playthrough. The best part for me was the acting, as each moment felt full of personality and passion for the craft by each actor.
S.P.L.I.T is full of confusing and complicated moments due to some of its gameplay, but these moments feel gratifying once completed. The story, as well, is full of dark twists and turns that nobody could ever see coming, making it a showstopper.
For me, Architect Life: A House Design Simulator is a fun and unique title that allowed me to have fun and be creative while doing so, allowing for some interesting and relaxing hours of gameplay.
By the end of my time with it, I found The Drifter to be a fun and haunting experience throughout, as it constantly kept me engaged both regarding the puzzles I had to solve through the game and the story itself being both interesting and gripping, as each new piece of information led me to want to discover more.
For me, Still Wakes the Deep: Siren’s Rest is a fun and interesting title, as it provided me with plenty of answers to questions I already had while also providing new questions as it took me through detailed and challenging gameplay mechanics.
While I found Atomfall: Wicked Isle to be a step up in terms of difficulty and storytelling from the base game, I did find that the DLC was very short and chaotic.
Overall, I found Roadcraft to be a fun experience that was incredibly detailed, allowing for a lot of realism within the vehicles and how they would perform in certain locations, whether that be good or bad.
Overall, I found my experience with The Siege and the Sandfox to be an enjoyable one, with the parkour and stealth being very fun, especially as the game progressed. Unfortunately, there were a few glitches that will hopefully be fixed in the future.
Overall, Moroi was a fun experience that kept me guessing throughout my entire playthrough while also having some engaging combat scenarios that never failed to keep me interested, even with the minor weapon swapping bugs.
Omega 6 The Triangle Stars is an interesting title that has a fun story and unique characters that make for a stellar adventure full of puzzles and mystery, and some obscure rock, paper, scissors combat that starts fun but slowly turns into a chore that is full of random shenanigans.
Overall, Karma: The Dark World was an enjoyable experience that managed to keep me on my toes with the gameplay loop as well as have me questioning everything that was going on as I explored some of the most haunting locations both in reality and mind.
Overall, I enjoyed my time with Your House, as it was a lot of fun putting my puzzle-solving skills to the test while discovering an interesting story that is full of twists and turns as we uncover the secrets that are hidden within Your House.
Overall, my experience with Atomfall was more than pleasant, as I enjoyed the gameplay that the game offered, as well as the different characters I met along the journey. Unfortunately, the narrative let Atomfall down in some areas, as I felt relatively underwhelmed regarding the enemy factions and their overall role in the game's story.