Nathan Smith
In my opinion, it’s a real shame that Messy Up falls short, as there are the makings of a good game here. It just needs a little more care to optimize the menus for consoles and to fix some gameplay mechanics. I just can’t recommend this game when there are other games that do it much better.
MIO has a lot of features that other games in the genre introduced and found a way to incorporate and make them shine. The modifier system is similar to Hollow Knight or Ori and the Will of the Wisps. The accessibility option that makes each boss a tiny bit weaker after each failed attempt is similar to Hades. The extended platforming sections of the Ori games and Guacamelee are also present. MIO does a fantastic job of taking all these systems and making them their own while wrapping them up in a huge world to explore. This is Douze Dixièmes’ second game which follows their stunning debut, Shady Part of Me, and I can’t wait to see what they do next.