Xbox Tavern's Reviews
Consider me a Monster Hunter convert. Wilds is a great entry point to the series for someone like me who’s never really gotten into it in the past, but there’s plenty of depth and nitty gritty here that fans will no doubt find enjoyable to get into. A lengthy and enjoyable campaign leads into a vast end-game that will keep me coming back for some time yet.
If you've got room in your catalogue for another giant and glistening RPG, then you can do much worse than Avowed. The glowing and diverse environments give off a unique hue that does look majestic in its own particular way, the combat is satisfying and meaty, and the story is layered with intrigue and political tensions. However, Avowed is let down by an experience that's a bit too generic and toothless when compared to the stalwarts of the RPG genre. The sacred and special sparkle that fizzes up the best of the genre is missing in Avowed, as it fails to scintillate in its initial hours. Avowed gets better the more you commit to it, but when there are many RPGs that fly out of the gate with memorable opening gambits, it's comparatively a bad indictment for Avowed to drone along in an uninteresting way until you plough a handful of hours into it. Don't allow these negatives to diminish the positives though, Avowed is a strong RPG that will please anybody looking for a good and tasty role-playing steak to tuck into, it just deserved to shine as bright as its beautiful setting, instead of wallowing in middle-tier purgatory.
It won’t be for everybody, and even the ones it will be for will no doubt find grievances within its systems, but there’s no denying KCD2 is an incredibly deep and dense game that will reward those willing to invest the time and energy into getting the most out of it. A strong story pulls us through parts that otherwise might have been too much to persevere with, but there have certainly been enough times that we have found ourselves enjoying the game that we’d offer a cautious recommendation.
SYNDUALITY has plenty of solid ideas, they just aren’t particularly original, and they are asking full price for a bunch of content that is weighted down by the kind of exploitation you see in Free-to-Play.
Dynasty Warriors: Origins is a very impressive addition to this franchise, and would even be a great entry point for anyone new to series as you don’t need to have played any of the previous series to understand or follow the story. With the variety of weapons, skills and many hours of gameplay I would say this is great value for money and a great game to relieve some stress with.
There is some fun to be found in Moons of Darsalon at times, and some of the more balanced levels offer a decent challenge. But too often I found myself cursing at the game for yet again killing me or making me fail more due to the fiddly mechanics than actual game design.
Eternal Strand is an immense start for Yellow Brick. There are so many perfect parts in this tapestry of ideas from other games, and its approach of letting players explore and figure out ways to use their powers is amazing. There are a few glaring flaws here, but I think it is a case of the rest of it being so good that those weaknesses are put into stark contrast.