Rich Stanton
Despite Loot 2.0 and Adventure mode and the Crusader, Reaper of Souls doesn't quite reinvent Diablo 3 and the reason is simple. The core concept underpinning this experience, fun as it is in passing, makes for a game that plateaus quickly. Diablo 3's central problem is that it lacks long-term appeal and, despite Reaper of Souls having the best of intentions, it seems some things just can't be fixed.
It is surprising, and not a little depressing, that all people want to talk about with this game is the running time.
Lords of Shadow 2 is a shocking misfire.
Strider's not really the kind of game the cognoscenti get excited about. It won't be winning any awards or the subject of a load of thinkpieces, and that's because it's nothing more than a simple design executed near-flawlessly. It's limited in the same sense that a cat is limited by not being a dog. Strider is a great game and it gets me totally pumped; it looks incredible, sounds amazing, and is tonnes of fun. If I ruled the world this would be on billboards, and they would say very simply: STRIDER'S BACK.
This type of call-and-response has always been the lifeblood of card games but Hearthstone's position as one of the first potentially mass-market CCGs with an excellent online infrastructure makes things exciting. As for the 'free-to-play' tag, this is one of the few games that will make Western players love the business model. It's as simple as that.
Plane crazy.