Edin Omeragic
Rarely has there been a game that I’ve immediately restarted in New Game+ mode upon seeing the credits roll. Mina the Hollower made me not only want to continue playing but also check out the games it was inspired by. It accomplishes what it sets out to do with tremendous success: combining old and new design philosophies into something fun, addictive and wholly unique.
Screamer mostly succeeds in its mission, combining two very different gameplay styles despite some hiccups along the way. Your mileage may vary, but it’s clear a lot of love and passion went into this game, and I like to see such experimentation rewarded. There is a solid foundation here, and seeing how the plot leaves the door open for a sequel, I would more than welcome a new entry with an additional layer of polish and the kinks ironed out.