If you loved the original, you're going to love Spelunky 2, and find it equal to its predecessor in all ways except one- where the original was a trail blazer, the new game seems content to, much like it asks of its players, simply plumb into familiar depths.
When all is said and done, though Tell Me Why doesn't necessarily disturb the established Dontnod template too much, it executes it well enough that that doesn't ever seem like an issue. Excellent characters, strong writing, and a deeply personal plot help the player connect with the story. In the end, that most criticisms of the game can be boiled down to "I wish I had had more time to spend in its world and with its characters" should, ultimately, be all that really needs to be said about Tell Me Why.
If you've never played this game before, or if you want to dive back into it but don't have access to an older copy, Re-Reckoning is easy to recommend- but only because the game itself is as good as it is. If you were hoping for an impressive visual upgrade, this isn't it, and those who already have access to a copy of the original game should probably save their money.
There have been plenty of moments during my time with Marvel's Avengers where I've genuinely had a great time. But this game keeps finding ways to drag itself down- at times it almost feels like it goes out of its way to do so. There's just so much here that I can't overlook, no matter how hard I may try. An unnecessary and broken loot system, a litany of horrible technical issues, uninspired and one-note mission design, and a story that fails just as much as it succeeds- it doesn't matter how mindlessly fun the combat is, it isn't enough to overcome such a heavy list of problems.