Matt Maguire
Enter the Gungeon is a terrific roguelike shooter whose sense of humour and exacting design make for tricky bullet-slaying fun both alone or with a friend.
Arkham VR is short and pretty simple. However, for a shade over 30 bucks, it's probably still worth it, particularly if you need an impressive looking and accessible title with which to impress your friends.
Like most other VR games, Rush of Blood is let down by the somewhat flaky tracking of your choice of controller, but it's still a gem (and another great one to inflict on others while you kick back and laugh).
Headmaster is a hands-free tech demo stretched into a game, but it's intuitive, highly accessible, and bloody good.
Unlike its top-down forefather, it's bland, slow, ugly, and may invoke nausea in some. The head aiming system works well at least, but overall it's the definition of unnecessary.
Dirt 4's casual-friendly additions subdue its handling model, but it's a great racer regardless – especially for those that struggle to stay on the track in Dirt Rally.
Loot Rascals is a unique roguelike whose bright and breezy presentation contrasts nicely with its intricate systems and ferocious difficulty.
The first multiplatform release from Tarsier is a taut grim fairytale of a puzzle-platformer that's perfect to explore on a rainy afternoon.
Shadow Fall's multiplayer singlehandedly makes it a worthwhile purchase. A couple of things keep the mode from being truly great, but given the state of the competition this year, Killzone's multiplayer deserves to carve a wider niche.
There is no doubt that the driving mechanics of Rivals are fantastic, and most of the game's systems are a success. However, it's a multiplayer-oriented game that fails to bring players together, and the content elsewhere is merely good.
Killer Instinct is shaping up well and that's the problem – this isn't a full game by any stretch of the imagination. Still, what is here shows that Double Helix will likely do the series proud with an update that is at once reverential and forward-thinking.
Driveclub is incredibly well put together but slightly bland, and is hampered by a lack of distinct personality.
Ghosts will disappoint those only in it for the singleplayer, although – Extinction aside – the multiplayer feels like just more of the same. Those who play online will still get their money's worth, but a proper evolution of the series' mechanics is now desperately needed.
Guitar Hero Live takes some chances and is a better game for it. The campaign and local multiplayer offerings are pretty weak, but GHTV's rotating channels are addictive. It's a shame the game's extra songs aren't available as DLC.
UFC 2 is hard to get into and not as rewarding to play as it should be, but its smart system design, presentation, and generous helping of content should keep UFC fans occupied – provided they make it through a gruelling training camp first.
A striking title with terrific animation, it's doubly beautiful in VR, tight camera angles allowing you to get close to its mesmerizing protagonist whose movement was achieved via motion capture of dancer Maria Udod.
Morrowind is a capable add-on to an MMO that's a leader in story and questing, and is only improving with age.
The Hitman Intro Pack is satisfying to play, there just isn't enough of it. This ought to be rectified by the second episode next month, and by then its servers should be stable as well.
Iron From Ice's weak characters and water-treading story don't get the series off to a great start, but there is hope things will improve.
Unity simply isn't ready for release. The majority of its new systems aren't refined enough, and its existing ones are showing their age. It's still intermittently enjoyable, but a serious step down from last year's Black Flag.