Thomas Hugh
- Terranigma
- Castlevania: Symphony of the Night
- Final Fantasy X
Thomas Hugh's Reviews
Gat Out of Hell is a small slice of Saints Row IV in a different setting. It lacks content and variety but is fun to mess around in for a couple of hours.
It's a hard task to sum up a game like this. Should it be judged as a title in 1996, 2002 or 2015? Does it stand up in today's market on its own merits? Am I viewing it with rose-tinted glasses and a bucket full of nostalgia or does it still deserve the high praise it has always garnered? I first played Resident Evil on the PSX with a group of friends back in 1996 and have fond memories of us gathered around the TV trying to figure out the puzzles, what to do and where to go next. In 2015 I feel you must play the game blind to experience that same magic. Using internet guides and youtube walkthroughs will take away everything that makes Resident Evil the classic survival horror adventure. In a nutshell the game is as good as it ever was and better than it has ever been. A masterclass in pacing, whether the design truly is masterful or just a product of the age from which it came will probably never be truly understood.
Never Alone is a charming tale of companionship and exploration. It opens a window to a world rarely seen and is a unique mesmerizing experience.
Crimsonland is an accessible guilty pleasure. You can start up the PS4 and within a minute you will be blasting your way through countless hordes of monsters, literally painting the town red with no real reason as to why! 2-4 player local co-op makes it a worthy contender for some multiplayer action with friends, it's just a shame the lone gamer can't take it online and team up with other loners for some hectic multiplayer sessions.
G!STCE is an amazing achievement for an indie studio. The game is a perfect example of a Metroidvania style adventure and although it takes a lot of cues from its predecessors, it adds enough of its own originality to stand out from the crowd. I hope DrinkBox decide to bring back Juan and his world for a second outing in a sequel. For such a popular genre among gamers, it's surprising how few Metroidvanias actually make it out to mainstream consoles.
Transistor is a rare breed of game where there is not much else to compare it too. It is a shortish adventure but is so well designed that you will most likely want to jump straight back in and unlock that last trophy (yes it has a platinum!). I enjoyed it more than Bastion and can only hope it will lead to a sequel from Supergiant Games.