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Thomas Hugh

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Favorite Games:
  • Terranigma
  • Castlevania: Symphony of the Night
  • Final Fantasy X

26 games reviewed
77.5 average score
81 median score
57.7% of games recommended

Thomas Hugh's Reviews

I've been gaming since the atari 800XL and have played pretty much everything from 1985's 'Zorro' to present day titles. Literally thousands of games.
Oct 11, 2016

Dragon Quest Builders is an excellent building sandbox woven together with JRPG threads. It allowed me to have fun with the gameplay in a genre I wouldn't usually care for.

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Jul 11, 2016

This is the best Lego game since Lego Marvel Super Heroes and whether you are a Lego fan or Star Wars fan, or both; there is a lot to like and have fun with in Lego Star Wars: The Force Awakens.

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9 / 10.0 - Until Dawn
Aug 30, 2015

If you like adventure and horror games or cheesy slasher flicks you'll be right at home with Until Dawn. It unashamedly uses every trope in the book but is so well developed that it will become the new standard that future adventure games are compared to. Overall I enjoyed it enough to play through again and see the alternate outcomes as well as find the missing collectibles.

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9 / 10.0 - Never Alone
Nov 18, 2014

Never Alone is a charming tale of companionship and exploration. It opens a window to a world rarely seen and is a unique mesmerizing experience.

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Jan 20, 2015

It's a hard task to sum up a game like this. Should it be judged as a title in 1996, 2002 or 2015? Does it stand up in today's market on its own merits? Am I viewing it with rose-tinted glasses and a bucket full of nostalgia or does it still deserve the high praise it has always garnered? I first played Resident Evil on the PSX with a group of friends back in 1996 and have fond memories of us gathered around the TV trying to figure out the puzzles, what to do and where to go next. In 2015 I feel you must play the game blind to experience that same magic. Using internet guides and youtube walkthroughs will take away everything that makes Resident Evil the classic survival horror adventure. In a nutshell the game is as good as it ever was and better than it has ever been. A masterclass in pacing, whether the design truly is masterful or just a product of the age from which it came will probably never be truly understood.

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G!STCE is an amazing achievement for an indie studio. The game is a perfect example of a Metroidvania style adventure and although it takes a lot of cues from its predecessors, it adds enough of its own originality to stand out from the crowd. I hope DrinkBox decide to bring back Juan and his world for a second outing in a sequel. For such a popular genre among gamers, it's surprising how few Metroidvanias actually make it out to mainstream consoles.

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