Peter Parrish


Favorite Games:
  • Thief: The Dark Project
  • Dark Souls
  • Alpha Protocol

120 games reviewed
68.8 average score
70 median score
31.7% of games recommended
Sort by: Page 1 of 13
Jan 27, 2015

Grim Fandango represents the pinnacle of 90s adventure games and is arguably the finest videogame noir created to date. This remastered edition stays largely faithful to the source material, preserving it in digital form with some worthwhile extras and tasteful improvements.

Read full review

Apr 7, 2015

Obsidian's Pillars of Eternity revisits the company's Black Isle roots, resulting in a High Fantasy, party-based RPG in the traditional style. Strong thematic hooks, well-written characters and reactive quest design, all resting on an original set of tabletop-inspired mechanics, make this a triumphant return.

Read full review

Crown of the Ivory King's snow-swept ramparts are an exemplary example of intricate, looping level design. This third and final release wraps up the most consistent set of DLC I've played since Fallout: New Vegas.

Read full review

Crown of the Old Iron King is another accomplished and well-constructed addition to Dark Souls 2, with a pair of bosses who rank alongside the best the series has to offer.

Read full review

Suitably self-contained and demonstrating some of the best level design in Dark Souls 2, Crown of the Sunken King suggests that FromSoft's DLC team may well be up to the daunting task of creating three essential add-ons.

Read full review

9 / 10 - Dark Souls II
Apr 24, 2014

In many ways Dark Souls 2 is the technical and functional superior of the first game, but it does lack some of the semi-intangible magic of the original like its superlative interconnected world. Nonetheless, an impressive and essential sequel.

Read full review

9 / 10 - Dark Souls III
Apr 8, 2016

With Souls titles now a pseudo-genre of their own, there's an inevitable familiarity to the rewarding challenges, deft storytelling, and intricate, shortcut-laden level design of Dark Souls 3. But familiarity alone should not detract from this third title's fine implementation of ideas and mechanics. The enigma may be waning, but there's still nothing quite like a Souls game.

Read full review

Jul 24, 2015

A must-have samurai sandbox title for those who treasure player agency and reactive narrative above high-level production values. WotS 4's absurdist videogame take on Yojimbo is surreal, funny and magnificent.

Read full review

9 / 10 - SUPERHOT
Feb 25, 2016

A concise central mechanic, framed by a clever, form-twisting premise and outstanding design in art and sound. Other games wish they could be this cool.

Read full review

9 / 10 - INSIDE
Jul 8, 2016

Inside’s fraught four hours of oppressive pursuit, smart environmental manipulation, and unsettling imagery exhibit a consistency and obsessive attention to detail that few other games can boast.

Read full review

Sort by: Page 1 of 13