John Walker


246 games reviewed
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Jan 23, 2019

I love the presentation, I love the conceit, but ultimately this is just a cleverly disguised badly designed point-and-click adventure.

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Unscored - The First Tree
Jan 19, 2019

I’d love to have played a game that tried to explore that rocky landscape, with some nuance, some introspection, and most of all, with some humility. This is not that game.

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I love the ideas behind The Pepper Prince. A little queer love story, written in verse, presented in faux-ASCII. Sounds gorgeous. But on the evidence of the first episode, the verse is poor, the story meagre, and the puzzles absent. Which makes it hard to recommend. And yet, had I not winced and winced at the writing, I’d have enjoyed the aimless process of clicking through it all.

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Unscored - Pikuniku
Jan 21, 2019

What a really pleasant time this is. It’s family-friendly, without being a kids’ game.

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Dec 6, 2018

This remains the magical, bizarre, joyful and utterly peculiar game that earned its place in gaming history. It also remains very short (about four hours at a slow pace?), but also extremely replayable, with so many targets to meet. And it’s very funny, in a super-dark way.

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Unscored - The Room Three
Nov 16, 2018

Clicking buttons is obviously an innate pleasure for all humans, and The Room Three understands this on such a wonderful level, as your interactions reap such visually and aurally gratifying rewards.

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Oct 24, 2018

It’s fair to say On A Roll does a good job of capturing the cartoon. It’s bland, repetitive, churned-out rubbish seemingly based on the mantra, “Oh who cares, it’s for three year olds.” I’ll tell you who cares: THE PARENTS.

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Oct 18, 2018

Honestly, I find writing about these games increasingly exhausting, and playing them just as fun as ever.

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Unscored - Sagebrush
Dec 21, 2018

I’m really impressed by Sagebrush. It could have been tacky, it definitely could have been gross, but it’s neither. It’s sensitive, well constructed, and harrowing just where I think it should be.

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Unscored - The Free Ones
Jul 10, 2018

It's often a lot of fun to grapple and leap about in, but it's always too quickly spoiled by something else.

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Unscored - Wreckfest
Jul 6, 2018

Wreckfest is a splendid antidote to the po-faced severity of the current crop of Need For Speeds, Crews, and so on.

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Unscored - Just Cause 4
Dec 4, 2018

Although that said, even if the bugs and AI were fixed, it would still leave behind a version of Just Cause that barely changes anything you actually do since the third edition, yet has made every aspect of doing it so astronomically more annoying. What went wrong? How did such an established and entertaining series end up in such a quagmire? Gosh I’d love to know.

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Unscored - Prey: Mooncrash
Jun 13, 2018

Mooncrash is an enormous paddling pool compared to Prey's Olympic swimming pool. There's none of the depth, but it's a heck of a good time to splash around in.

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I've had such a blast playing it all over again, and desperately wish Volition would announce a new entry in the series that – unlike the follow-up Armageddon – is also set outside in a big open world.

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May 25, 2018

I honestly can't remember the last time I've enjoyed a long-form point-and-click adventure this much. It reminds me why I love the genre so much.

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Unscored - Moonlighter
Jun 1, 2018

It's very charming, very beautiful, and both its comprising halves are enjoyable in their own ways.

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Unscored - The Forest
May 23, 2018

The Forest remains a huge achievement, and a survival horror game that somehow manages to keep those two elements surprisingly separate and yet let each impose upon the other in very interesting ways. I do wish it had been tidied and bug-fixed by now, but I can't stop wanting to play despite it.

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Unscored - The Crew 2
Jun 28, 2018

Right now, this is an awful lot of not very much.

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Unscored - Pivross
Apr 17, 2018

Pivross is a 3D picross game that still needs some work

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Unscored - Marie’s Room
Apr 16, 2018

Obviously reminiscent of Gone Home (and there are a couple of nods hidden in there), it manages to feel different enough in its approach to stand apart. And indeed that it packs all the detail into one room is no small feat.

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