Bearing in mind that it was impossible for me to assess the quality and stability of the online components of the game, but it was still clear to see that Project CARS is a bloody good racing simulator. Those of you looking for more of an arcade racer may be better off looking elsewhere, especially at launch price, but if you're looking for a beautiful and in depth racing experience then shelling out £40 on Project CARS will be money well spent.
Nova-111 is a clever, albeit brief puzzle adventure romp, featuring an intelligent fusion of setting and gameplay elements. The phase-shift and time manipulation have been done before, but Nova-111 wraps it all together in a charming and humorous package that should provide you with an evening or two of decent entertainment.
Mad Max is a decent if, uninspiring time waster. You have a vast laundry list of tasks to chew through, but hardly any of them are particularly challenging or interesting. The excellent road combat and meaty progression system make it worth your time once you've beaten the significantly better open world games available at the moment.
Blood Bowl 2 is a faithful recreation of the board game with improved visuals and a cleaner UI than previous installments. The AI is as poor as ever but multiplayer is really where Blood Bowl 2 shines. The inclusion of only 8 races is extremely disappointing though as is the lack of overall polish the game has. If you already own Blood Bowl Chaos Edition, sadly Blood Bowl 2 doesn't really do enough to justify owning both unless the multiplayer community decides to migrate. It's still a lot of fun though, especially in multiplayer.
The Escapists: The Walking Dead is a decent puzzle game, but lacks the complexity and freedom of its predecessor by offering basic, linear goals. With many concepts from the original shoe-horned in regardless of theme or enjoyable gameplay it ultimately falls a little flat. Fans of the TV show will certainly get more out of this, it does have a certain charm but sadly doesn't quite work and feels like a missed opportunity.
Sword Coast Legends fails to deliver on its promises both as a solid RPG in it's own right and as a digital Dungeon Master toolset. The limited options available to creators are unlikely to yield anything memorable and the single player story section is marred by poor pathfinding, limited scope and shoddy writing. Overall an immense disappointment.