A run-of-the-mill procedural twin-stick roguelike that has a unique aesthetic and premise, but little else. Without more content, more variety, and more exciting unlockables, West of Dead is dead in the water. Or will remain in gaming purgatory. Either way, I have very little faith in West of Dead's future.
Beyond Blue struggles as a narrative adventure game but shines as an educational tool that brings awareness and reveals some of the ocean’s secrets. Its few characters don’t quite stand out and the simple core gameplay loop of swimming, scanning and following waypoints comes off as rather bland.
Emperor sees a lot of changes, both in the DLC and the free patch that accompanies it, but despite all this, many of my underlying complaints with the game persist seven years on. If you’re a fan of the franchise, this patch is one of the best, but it’s probably only worth buying if you’re a central European player.
With a concept that's insensitive at best, Cannibal Cuisine has a rough first impression to overcome. The mechanics that are under it are fine, but the controls can feel too slippery for their own good. Add that with an average combat system and you've got a game that never shines beyond its sensationalistic pitch. If your mates crave some co-op chaos, there are far worse games to play. However, there are also far better games out there.
All-in-all, this is the most fun I've had with multiplayer these past few months, and I'd recommend this game to both newcomers and Streets of Rage fanatics alike. Not only is this a heartfelt throwback to the golden years of couch co-op, but it's also an extremely well-balanced and impeccably crafted romp through a city in need of saving.