If you love the atmosphere of Eastern European survival games but hate the jank, Chernobylite is for you. Its cycle of scavenging and questing is addicting, and its characters are fun to meet. But that also means it becomes too easy once you get a feel for the controls and mechanics. Add that with a story that isn't scary, and you have a flawed game with an engaging core. It held my attention during its full runtime, and I can't say that for a lot of games.
Monster Hunter Stories 2: Wings of Ruin is very much so a Monster Hunter game. Its main focus still falls on the core loop of battling monsters, gathering materials, and using them to craft badass gear suited for different situations. Infused with a rock-paper-scissors turn-based combat system and creature collection elements, it does, nevertheless, provide a different spin on things that adds extra reasons to sink your teeth into its inherent grind.
Valor & Victory is based on the original tabletop board game and for better or worse is meticulously designed for fans of that format. Those familiar with miniature wargaming are sure to find a game capable of scratching that same itch, but if you prefer your WW2 strategy more accessible, Panzer Corps 2 may be more up your aisle.
Biomutant's strong presentation and beautiful world invite exploration, while its combat makes you feel like a badass magic-flinging, gunslinging, Kung-Fu warrior. Sadly, its tedious missions and weak story make it increasingly harder to stick with the game the more of it you play.