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Warhammer 40,000: Space Marine Master Crafted Edition is an adequate remaster that makes 2011's third-person action game easier to play on modern machines while improving how it looks and sounds. None of its additions address the original's fundamental issues, preferring to leave it largely as it was.
The mystery of the disappearance of the Fremen is also a solid enough hook to keep me going through the main quest instead of getting sidetracked, and every excursion I make to collect resources doesn’t feel like a chore. Arrakis was made for a game like this, and small creative liberties aside, I think Funcom might have nailed what it needed to nail here.
Roadcraft is an excellent addition to Saber's roster of sim titles. Focusing on construction over driving represents a step forward, showing that this formula can do more, especially when the mechanics and depth are as impressive as they are here.
Doom: The Dark Ages is a notable new entry in the long-running FPS series with a flavor and gameplay ideas of its own, but it can feel oddly unfocused at times, plus not every change is for the better.
Tempest Rising wears its C&C influence proudly, and while this overreliance on tradition limits its full potential, Slipgate Ironworks' overall effort is remarkable and must be celebrated.
While a bit too rigid and buggy at times, Commandos: Origins is a worthy enough return to nerve-wracking tactical WWII scenarios that are a blast to figure out.
South of Midnight's strong story and presentation make the most of its overlooked mythology and oft-forgotten setting, but don't embark on this journey looking for top-tier action-adventure game design.
A sprawling medieval RPG that notably refines its predecessor's formula by taking aim at many of its rougher edges, Kingdom Come: Deliverance II has plenty in store for both series veterans and newcomers. A lot of its slower simmer – whether in terms of narrative or progression – is intentional but, while it does ask for more patience than its peers, it makes sure to always repay those who stick with it for the long haul.
Two Point Museum inhabits the same space as the other entries in the series, confidently maintaining approachable levels of depth. Although its campaign comprises fewer stages, they're more involved. Managing staff, finances, and exhibits comes with a good amount of familiarity. Still, I always looked forward to creating the next cultural hellscape that only vaguely resembled an actual museum and still functioned. While expeditions get old much too soon, the six exhibit themes on show alongside the oddball humor of item descriptions, and radio shows do the heavy lifting, succeeding to offer enough reasons to see the campaign through and dabble in the sandbox mode. Two Point Museum continues to capture that olden Bullfrog charm expertly, but the series is starting to feel like it's not far away from belonging in a museum.
There's a great 'town defense' RTS at the center of Age of Darkness, but the lack of polish even after its 1.0 launch is disappointing and the campaign lacks punch.
Civilization 7 is a focused and compelling refresh of the decades-old formula that will keep most players coming back for more, yet parts of its condensation don't work as well as the whole.
Avowed nails its priorities and delivers a fun adventure full of charm, intrigue, and weighty decisions, but its RPG muscles could've used more work.
Idun's gameplay loop, progression systems, and moment-to-moment thrills mostly compensate for its padded main quest, rough edges, and disappointing AI-generated voice acting.
Sniper Elite: Resistance delivers the expected stealth-action combo the series is known for, wrapping it in a forgettable narrative about stopping the Nazi war machine from totally winning the war yet again. But even as it's a functional title, with levels that offer a decent amount of freedom and X-Ray kills that remain satisfying to watch, this follow-up ends up feeling like a tired, unnecessary rehash of its predecessor.
Warcraft 1 & 2 remain RTS classics that any fan of the genre should try at least once, but Blizzard's remastering efforts feel as barebones and often ill-advised as Warcraft 3: Reforged's 2020 launch.
Warcraft 1 & 2 remain RTS classics that any fan of the genre should try at least once, but Blizzard's remastering efforts feel as barebones and often ill-advised as Warcraft 3: Reforged's 2020 launch.
Indiana Jones' triumphant return to video games is a memorable adventure that gives fans everything they wanted while concocting a delightful mix of systems and design philosophies that no one had anticipated.
Stalker 2 is unlike anything else in the FPS market right now, but design flaws that only become more baffling the more you play and an embarrassingly long list of minor bugs, performance hiccups, and game-breaking issues undo nearly all the good done in other areas of the game. An engrossing experience lies beneath all the clutter, but it will take time to unearth it.
Planet Coaster 2 offers a genre-best box of creative tools and community-driven features and expands on its predecessor on almost every level, but chances are you won't be as enchanted by its management systems, which continue to be a thorn in Frontier's side.
A largely straightforward motorsport management game with a distinct visual style, Golden Lap manages to offer tactical race simulation with off-the-track drama in a minimalist package. It may not satisfy hardcore petrolheads, but for slightly more relaxed race enjoyers, it's a fine sim experience.