Mollie L Patterson
- Silent Hill
- Phantasy Star
- Pac-Man Championship Edition
Mollie L Patterson's Reviews
It’s not a game I can necessarily recommend to a lot of players in any age group, as it’s definitely not as good as it could or should have been in nearly any category. And yet, I have to give it credit for daring to be different in a market of sameness, asking me to play a bee trying to save her world from destruction by heading out into the wilderness, collecting and delivering materials while a story filled with unusual characters unfolds.
In the end, Death Stranding's biggest mystery isn't any of the elements we've had teased in three-plus years of trailers—it's what people are going to think of it. Even from a man known for making love-them-or-hate-them projects, this may end up being one of the most divisive games ever created. For me, it was an experience that I can truly say was unlike any other I remember. And, if nothing else, Death Stranding makes me respect Hideo Kojima for convincing Sony to invest millions into a game that's about a man delivering packages to holograms.
The best compliment that I can give Ring Fit Adventure is that it’s a video game that features exercise, instead of an exercise program disguised as a video game.
There was a lot of potential for Code Vein to end up little more than a mediocre Dark Souls clone dressed in anime clothing, and yet, it's actually kinda, sorta, pretty good. The game mixes some long-established gameplay qualities with a totally engrossing class system and a story that's more enjoyable than it has any right to be. Code Vein won't be for everyone, even if you're a Souls fan, but if the overall idea sounds appealing, the execution might surprise you.
While it feels like a not insignificant step down from the breakout hit Until Dawn, Supermassive Games' latest attempt at interactive horror still serves up some compelling thrills and chills. The Dark Pictures Anthology: Man of Medan definitely gets better the deeper you get into its story, but traveling that path is fraught with technical issues and questionable narrative direction more often than it should be.
Bucking the trend of "bigger, badder, louder, faster," Samurai Shodown is a return to the glory days of SNK's beloved sword-slashing fighting franchise. The slower, more thoughtful combat style the franchise is known for is on full display here, challenging players not just to be better at fighting games, but also smarter. Wrapped in a beautiful overall package and given some interesting new roster additions, Samurai Shodown is probably the best new chapter we could have ever hoped for.
Making a spin-off to a beloved niche series that then drops its most popular character seemed like a crazy idea at first, but Judgment is a success beyond what I could have expected. Though it never quite escapes the shadow of its older siblings, this tale of a fallen lawyer and his refusal to let go of the truth provides an experience that has a lot to offer both Yakuza fans and newcomers alike.
A lot of people are probably going to sleep on, or not even know about, A Plague Tale: Innocence—and that's a shame. It's a gripping, touching, emotional, yet at times horrifying experience, one that feels quite unlike almost any other game out there.
While it's an unabashed Left 4 Dead clone that never extends beyond the conservative concepts and budgets that obviously constrained its development, World War Z offers up an enjoyable adventure that at times does a lot with the little it attempts. No matter whether playing the co-op campaign or competitive multiplayer, there's enough good to the game to make the bad not feel as bad.
The world has long waited for a proper new chapter of the groundbreaking Devil May Cry series, and in Devil May Cry 5, Capcom has given us an experience that was very much worth that wait.
Dead or Alive 6 is a solid new chapter in Team Ninja's long-running fighting game series that has rarely been satisfied with just being "solid." All of the groundwork that needed to be built here was built, but upon it was placed a mostly by-the-numbers experience that is too often just as frustrating as it is fun. While a reworking of the game could leave it in a much better place in the future (and on newer consoles), for now it's a good release for people wanting more Dead or Alive as long as they don't mind its value is limited.
Jump Force is the kind of game that would usually just come and go due to how unimpressive and flawed of an effort it is, and it's more than likely that that's exactly what it is going to do. And yet, buried beneath all of the bad is some honest amount of good. It's almost a shame that Jump Force wasn't more of a mess in everything other than its 3-vs-3 fights, because the game would be a whole lot more enjoyable if we were able to laugh at its terribleness more often.
The Liar Princess and the Blind Prince continues Nippon Ichi Software's tradition of visually compelling games that sadly feel a little lacking in the gameplay department. This adventure of a wolf in human form leading a delicate prince through a dangerous forest could have benefitted from a deep level of puzzles and polish—and yet, in the end, it may still win you over due to its style and sentiment.
More than just a simple remake of a cherished classic, Resident Evil 2 is a reinvigoration of the entire franchise, showing just how much life it still has left without the need to make drastic gameplay or stylistic changes. From start to end, this is a phenomenal showcase of old mixed with new, both giving players the chance to relive an important chapter in the life of the series under fantastic new conditions, while also potentially paving the way for Resident Evil for years to come.
Katamari Damacy Reroll brings the original Katamari Damacy back for a new generation, and all of its fantastic gameplay and heart is now combined with beautiful high-definition visuals. There's almost nothing new here save for mediocre motion controls, but then again, nothing needed to be added to make this quirky classic worth playing again (or for the first time).
While I still don't know that the world needs dancing games based off of the Persona series, it's obvious that Atlus could do way worse than Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight. Both games show clear effort in terms of visuals and animations, and if there's any RPG franchise with soundtracks you'd want to groove to, it's Persona.
What I hoped would be a decent collection of SNK’s early gaming efforts ended up being one of the most impressive retro compilations I’ve encountered in recent memory. While not every game included will excite more casual players, those who do have an appreciation for the library offered here will find them presented with a level of care, concern, and passion that is too rarely seen.
Death Mark may seem at first like a shallow horror take on the Japanese visual novel/adventure genre, but the deeper you dig into its tale of wayward spirits and cursed bystanders, the more its brutality is mixed with beauty. While it could have done more with the ideas it builds upon, it still results in an unexpectedly captivating experience that stands out from the crowd
While it isn't without some notable and completely unnecessary problems, the Switch version of Dark Souls Remastered is still a great way to experience one of the best games ever released. The ability to play the game wherever and whenever is wonderful, and it's nice to have this improvement on the original PlayStation 3/Xbox 360 release to contrast the more drastic overhaul the other platforms received.
Soulcalibur VI feels like a game that's fighting to make a comeback in a world where it isn't sure it's welcome anymore, and the downside of that is that many of its parts feel like they were under-developed to keep costs low. However, much more important is the upside, which is that a fantastic fighting game series has finally come back to us, and it's still just as good as we all remember.