Megan Walton
Megan Walton's Reviews
For a platformer puzzler hybrid, Etherborn ticks most of the boxes in terms of having complex puzzles that are neither too easy or too difficult. The soundtrack and environment both compliment the game’s theme, but you don’t really spend enough time with it to be wowed. An interesting mechanic with the gravity-based puzzles means it’s recommendable to genre fans, but it’s not for everyone.
While Nickelodeon Kart Racers 2: Grand Prix is a much improved and enjoyable sequel, the lack of voice acting stops the game from feeling like an authentic Nickelodeon experience.
There's certainly room for difficult and frustrating platformers that eventually reward you when you succeed, but Bounce Rescue! rarely feels worth the trouble because it's challenging for all the wrong reasons.
There's a definite sense of curiousity felt when playing 'n Verlore Verstand, but ultimately it just doesn't hit the mark. The game just has too many negatives that outweigh the positives, like a dodgy camera, lack of direction or a collectible tracker, and frustrating elements throughout the enigmatic title. It does redeem itself slightly with a thoroughly listenable soundtrack and some lovely environments, but sadly these are not enough to make this game any better than just okay.
Echoes of the Fey: The Fox's Trail succeeds in a couple of areas but largely fails in others.
It is a decent amount of content for such a cheap price, but unfortunately it just doesn't add that much to the actual gameplay.
With nothing to keep you coming back after you've earned all the achievements, the game will sadly only be played for an hour or so before it is put back on the shelf and forgotten about.
Summer in Mara is a beautiful game for the eyes and the ears, but spends too much time on fetch quests and not enough on story.
Although there is a good variety in terms of puzzles in the game, there's very little else to shout about here. The story feels overly confusing from start to finish, and the variety in puzzles is let down by the sheer difficulty of some of them.
While fun for a little while, Bridge Constuctor Stunts ultimately falls short.
It is a shame I didn't get to spend as much time with Tony Hawks Pro Skater 5 as I would have liked or needed. Despite the massive amount of bugs and fatal crashes, there is some fun to be had here. Anyone who played the older Tony Hawks games will feel right at home. Unfortunately, it is impossible to look past the constant problems and bugs. Most of these don't make the game unplayable, but still cause a lot of bother along the way. With only seven levels to explore and play through, your time with this game might be short (and made shorter with the frustration of its problems), but the addition of the player created levels mean there is a little something extra, even if it's nothing we haven't seen before. It is sad that the game turned out this way, because it really should, and could, have been the sequel that the series deserved, and instead has fallen so short. For a full priced retail game, these bugs and design flaws can't be forgiven, and being unable to play the game after only five hours was the final nail in the coffin. Should the game become playable for me again, I will happily play through the rest of the levels, explore the game a bit more, hopefully form a fuller opinion, and write an addendum to this original review, but for now it's not skating by.