Tales of Zestiria doesn't deviate too far from its competent predecessors, but it's not a carbon copy, either. It may have linear dungeons and a less-than-stellar story, but it's open-world exploration, enjoyable customization, and flashy new Armitization feature are enough for it to stand on its own.
Even with a few stories left unresolved and a lack of new loot to drive me to explore its relatively narrow world, it was great saying goodbye to my friends and getting a sneak peek at what might yet be ahead for the denizens of Thedas.
Etrian Odyssey is a meaty adventure with dozens of dungeon floors and bone-crushing challenges to overcome with its competent turn-based combat. The story isn't perfect, but I was happily kept busy with exploring the world, battling bosses, and feeding the hungry citizens of my hubtown.
Story of Seasons' kept me occupied for well over 30 hours, and even then I could have kept playing until the cows came home. It took awhile for the interesting options for running my farm and business to open up, but the mix of strategy and good old-fashioned simulation made it all worthwhile. It may not have the prestigious Harvest Moon name, but Story of Seasons is definitely the bees' knees.