Ramin Ostad


21 games reviewed
73.2 average score
74 median score
38.1% of games recommended
Scores 1.6 higher than average

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COGconnected
Ramin Ostad
74 / 100 - Antigraviator
Jun 22, 2018

There is certainly enough great stuff in this game to make Antigraviator worth buying. There is a healthy number of tracks that will take hours to master, cool Gravs and parts to unlock, and it's a joy to look at and listen to while you do it. But with a little polish and workshopping, Antigraviator could have gone from really good, to really great.

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Ramin Ostad
Apr 27, 2018

Jotun is a well-crafted experience made for anyone fond of great storytelling mixed with satisfying combat.

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Ramin Ostad
90 / 100 - Octahedron
Apr 18, 2018

Octahedron is a bombastic, prismatic, punishing rhythm game that is a ton of fun, while it lasts.

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Ramin Ostad
85 / 100 - Clustertruck
Apr 1, 2018

Few games have been as effective as Clustertruck at making me want “just one more try”.

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Ramin Ostad
Mar 18, 2018

______________________ “There's a special methodology to Steredenn that makes the madness of its gameplay incredibly addicting.

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Ramin Ostad
75 / 100 - Aperion Cyberstorm
Mar 6, 2018

…playing with a full suite of five plays offers moments of exhilarating chaos.

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Ramin Ostad
65 / 100 - Puyo Puyo Tetris
Feb 27, 2018

Sonic Team tried to bring together two franchises as classic as peanut butter and/or chocolate, separately. But in combination, they mix about as well as oil and water.

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Push Square
Ramin Ostad
7 / 10 - Time Recoil
Sep 15, 2017

Time Recoil packs a lot of fun into a relatively short experience, but the lack of effort invested into the plot, visuals, and audio holds it back from sitting at the top of the genre.

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Ramin Ostad
80 / 100 - World to the West
Jul 6, 2017

The difficulty in these puzzles is inconsistent throughout, which can be a double-edged sword.

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Ramin Ostad
90 / 100 - Nex Machina
Jun 24, 2017

Despite its utterly insane difficulty curve, Nex Machina is a pure joy to play.

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Ramin Ostad
50 / 100 - Randall
Jun 8, 2017

Where Randall shines, if dimly, is its visuals.

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Ramin Ostad
70 / 100 - Embers of Mirrim
Jun 1, 2017

When the puzzles and chase sequences are pulled off smoothly, they feel incredibly rewarding.

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Ramin Ostad
60 / 100 - One Dog Story
May 5, 2017

________________________ “It's a simple premise that's executed using straightforward mechanics.

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Ramin Ostad
90 / 100 - Little Nightmares
Apr 29, 2017

Little Nightmares takes the budding “hide-and-seek-horror” genre to another level by implementing a visual style that is both grotesque and inescapable.

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Push Square
Ramin Ostad
7 / 10 - Flinthook
Apr 26, 2017

While some may dismiss Flinthook initially, the game will sink its hooks into you if you give it a chance. The controls are sharp, the progression is satisfying, and the vibrant and unique art style will keep you smiling along the way.

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COGconnected
Ramin Ostad
Mar 27, 2017

It didn’t take long for Vikings to bludgeon those expectations into a meaty, undulating pulp.

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Ramin Ostad
Mar 14, 2017

Styx: Shards of Darkness never progresses beyond being a moderately functional game with low-fantasy aspirations.

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Ramin Ostad
65 / 100 - [email protected]
Feb 23, 2017

Hallways are outlined with hash symbols, doorways are represented with plus signs, crafting items are letters of the alphabet, and the dungeon map is a faithful top-down expression of a traditional rogue-like.

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COGconnected
Ramin Ostad
Feb 18, 2017

Jumpsuit clearly put a lot of effort and ingenuity to work to create an elegant and challenging experience.

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Push Square
Ramin Ostad
6 / 10 - Xenoraid
Jan 18, 2017

Xenoraid does do a lot to try and stand apart from the deluge of similar games out there, and it should be commended for that effort. But with its lack of refinement, progression resetting, and fairly bland overall presentation, it's unlikely we'll be looking back on this one a year from now.

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