First off, this game is insanely overpriced for what it is. If it was a little cheaper, I'd say you could enjoy it the way you would enjoy a bad horror movie. It does have a spooky atmosphere due to the isolation aspect, but it's not enough. I think the developers need to learn to take inspiration from other sources but still using their own ideas.
I really wanted to love this game, I really did. They have some really great concepts with fun gameplay, but it's obvious this game just isn't quite complete. I really wish the developers had spent a little more time with Rising Islands. This game could have really become something great, and that's the biggest disappointment of all.
If you enjoyed Layers of Fear, I think it is worth checking out the DLC. The DLC provides a new perspective in to the environment of the first game that makes you feel for the painter and everyone involved. Shorter gameplay allows you to experience everything the DLC has to offer, endings included. However, If you're looking for scares, this isn't the game for you.
Telltale really knocked it out of the park on this one. I really hope that the rest of the season provides the same, refreshing look at Gotham that "Realm of Shadows" provided. They have introduced lots of interesting characters, and I am really excited to see where they take them all. Keep an eye out for episode 2, "Children of Arkham" releasing in September!!
I won't lie. This game hits you right in the feels. This is a story driven by love and begs the question how far would you go for the people you love. In Merryn's case, it's to the bottom of the ocean. The games artistry, music, and narration had me close to tears at a few key points. I thoroughly enjoyed the first part of the game. I only wish they had a clear definition of what they wanted the game to be. With such a hard turn from puzzles to strictly waves of enemies, the game lost it for me a little. It felt like a different game in the last couple of hours, and I missed the game I had started six hours back.