Syndrome

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52

Top Critic Average

4%

Critics Recommend

IGN Spain
7.5 / 10
Areajugones
5 / 10
Hobby Consolas
70 / 100
COGconnected
40 / 100
Wccftech
5.5 / 10
TechRaptor
3 / 10
NEOsite
4 / 10
CGMagazine
6 / 10
Creators: Camel 101
Release Date: Oct 6, 2016 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5
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Critic Reviews for Syndrome

Syndrome is a frightening experience that reuses the outer space - survival horror medley; it makes us suffer thanks to its overwhelming difficulty and mechanics: run and hide... or die.

Review in Spanish | Read full review

Syndrome takes after similar space horror games like Dead Space or System Shock 2, creating a well crafted atmosphere and interesting setup, but failing to achieve either enjoyable gameplay or good enough graphical level, incapable of reaching its full potential.

Review in Spanish | Read full review

From Dead Space to Event Horizon, Syndrome brings back classic elements of deep space horror. The setting maybe terrifying, but gameplay gets boring after a couple of hours, because of the constant need of checking the map and visiting the same places once and again. VR survival mode for PS4 works great.

Review in Spanish | Read full review

While not utterly broken, it doesn’t do anything to stand out from its peers so there isn’t much reason to pick it up.

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Syndrome has a foundation in place to be a creepy horror story that focuses on the desolation of outer space and the madness it can bring, but the execution is a few light years behind. It might give players something more to try out for a Halloween-themed gaming binge, but players might also die of boredom long before they succumb to shock.

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It is a legitimately scary game, but the bugs, bad design choices, bland story, and obnoxious enemies overshadow that. It is hard to tell how much is the game scaring you, and how much is just frustration.

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Syndrome doesn't bring anything to the table as a survival horror. There are many better games in the genre.

Review in Polish | Read full review

Where Syndrome should have been a love letter to classic sci-fi horror games, it instead feels like a drunken, rambling text sent at three in the morning.

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