While you won't feel any sympathy for an overly talkative player character, the story will intrigue you, your enemies will terrify you, and every scene will leave you awestruck with dread.
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Genuinely terrifying, great storytelling, creepy designs - if it could find the right balance between varying mechanics, then it would have it all.
It is a legitimately scary game, but the bugs, bad design choices, bland story, and obnoxious enemies overshadow that. It is hard to tell how much is the game scaring you, and how much is just frustration.
CASE: Animatronics has decent atmosphere and unintentionally hilarious voice acting, but nothing really stands out, and most of the game is filled with boring and familiar horror cliches.
It's functional and just weird enough to be mostly enjoyable, but the forced surrealism wears thin quickly.
Sometimes a game doesn't need a thousand endings, gimmicks, and symbols to tell a story that makes it all worth it.
There are bugs, and the story's kinda weird, but the atmosphere is so perfect, you'll forgive it.
STASIS is visually well made and has some great atmospheric elements, but the annoying dialogue and preachy story drag it down a lot.
If you're a fan of horror, this game offers everything you could want out of a truly terrifying experience and you'll enjoy every minute of it.
I did have fun playing it, and it's a really appealing game in a lot of ways, but the input issues are a significant problem.
Submerged is very pretty, but there isn't much to keep you playing and it's not worth the price tag.
Heroes of the Storm is fun, but it doesn't have much to keep you coming back consistently.
Challenging and entertaining, Crypt of the Necrodancer is a lot of fun, but the difficulty can become frustrating.